Cadence would massively depend on your weapon, and physical dps scales VERY hard if stacked, but is shit if not stacked, due to how armor works in this game. Armor is effectively a flat -X physical damage.
Caster builds in general are much stronger early game, where base damage on the ability is significantly higher than weapon damage on attack, but fall off later in the game due to only having 3-4 avenues of scaling at best compared to weapon damage builds having 4-5 avenues of scaling. Also, Maven’s Sphere massively reduces your physical damage, further hurting your already weak early cadence.
Overall? You have way too many points invested in damage abilities for that early in the game. Your base stats much be shit as a result, generally by level 25-30 I already have a nearly maxed out Exclusive skill which is a major DPS up.
http://grimcalc.com/build/1006-xjyMwz Try something like this. You have Cadence, while weaker, for single target, and all of your AoE will be covered by OFF. You can drop OFF later on, but its a really really powerful early game leveling tool. Further more, the high ranks of Oleron’s Wrath give you a massive amount of physical amp + OA.
I will say this, Battlemage is a really bad class combo overall. It used to be a staple back a long time ago when ultimate was so hard that stacking pure defense was a must to survive, but nowadays its a really weak combo overall, and the non-existent synergy between Arcanist and Soldier for damage really shows. Your best case scenario in ultimate will be a barely functioning character that can barely do anything other then not die, and even then there are better class combos for flat out not dying.
Cadence is really powerful, it’s a Tier 1 skill, but it’s a bit weak without major investment. You either dedicate everything to it, or flat out ignore it.
You just picked the absolute worst class combo for a Cadence build tbh. Cadence wants you to stack more and more physical damage, or transmute 100% of it into something else. That isn’t easy for a Battlemage to do in either way.
Cadence builds in general are purely focused on physical, or Chaos, as a result. Physical works for Warders, Commandos, and Witchblades, while Witchblades also have the choice to go for pure Chaos Cadence builds as well thanks to both the massive flat chaos damage they have in their skill trees, innate phys > Chaos conversion, and the fact that the Abomination Devotion proc gives +50% Phys > Chaos conversion, letting them reliably convert 100% with near 60%+ uptime, with the remaining time sitting around 50-60% conversion.
Just another tip in general, early game you want to rush Exclusive skills ASAP. The sheer raw stat value they provide you is a hundred times better than a few extra points in your skills, by far.
Extra points in your skills can even hurt your DPS, because you put such a burden on your mana pool that you can’t function. Sure, you overkilled a mob by 2x it’s hp, but you knocked out a third of your mana pool to do it. Meanwhile, you hit a boss for like 10% of it’s hp 3 times, you’re oom, and he still has 70% hp left to go.
If a BM has NO melee skill that makes him srtong lategame - that’s a fault of this game unfortunately. I rarely make game comparisons in threads but It’s very hard to create a toon in POE that doesn’t end up kicking a**
Is there no melee soldier skill that would save this guy?
Its bad. Which is weird, because Battlemage specificly has the best magic AND physical exclusive skills. it’s just that you can only use a single exclusive skill at a time, and not only that, both halves of the combo are very self-centric. Most hybrid combos work well by mixing their abilities specificly, Battlemage you almost exclusively just want to use the second class as a basic stat-stick for increased durability, which has been massively de-valued in the current state of the game.
The problem is game balance has shifted in a way that while it used to be that Battlemages were literally the only viable class in ultimate, to the worst, because what the two classes bring completely contradict eachother, or some other combo does it 10x better.
About the only thing you really can do it you are desperate to preserve the character is to use a PRM Battlemage, and use Soldier as a defensive stat-stick.
And even then, you got a lot of wasted points in Soldier for that playstyle, but PRM is strong enough that you should be able to function with the correct build regardless.
And no, it’s not the game’s problem. A brute force melee tank combo’ed with a frail mage is going to produce either something that is just mediocre at everything because none of their stats match up, or be relegated to a tank with weak magic abilities. Soldier has the worst spirit (Magic) growth in the game, while Arcanist has both the worse Cunning (physical damage) and physique (health) growth in the game. When you mix both, you get a character that is average at everything in a game that specificly rewards hyper-focused builds.
Impressive. You still are using an entire epic set, a farmed set of rings, and Empowered Legplates, a Black Star of Deceit, and the total bonus from your set is pretty close to a few legendaries in power, and something in me doubts that you self-found all of that without ever having a character in ult to transfer some of it back. You also have a top level relics and overall, the only notably questionable thing about the build is the dedication to not using a legendary, and as a result made a build that is harder to gear for than a build using legendaries. There was one guy who leveled a blank character, never spending a single point in skills, devotions, or attributes, all the way to level 50 in GD and beat Log. Its possible.
I mean, Soldier is probably the only class that can pure-class ultimate with enough dedication. But here is the thing, it takes a single fuck up in HC to take that all out.
If I’m going to do that, I want to do it with something that has a bit more innate power. And you’re only running 20k DPS. Sure, thats good. Compared to a caster. Most Cadence builds would run 50k+ without a problem. And you have mechanical knowledge of the game that is more than “Has not played Ultimate difficulty once yet”.
I mean, long term players set stupid objectives all the time. Copper shortsword (Literal worst weapon in the game) in Terraria to kill endgame bosses? It’s been done. Meanwhile a normal player can’t kill them with full gear and best weapons. I don’t want to give a player who is struggling the worst class combo in the game, and tell them to be great. I would want to recommend them something that can be a bit better then that. And he is complaining about feeling like he does no damage. Purposely playing the worst way to play a build won’t change that, he just will be able to squeeze out some function, which I said he could make a build that could work in ult even as Battlemage. I said it would barely be viable, because it pretty close to is unviable.
I used what I had. Even without that set, or any set, or just with greens build is ulty viable.
Rings are used to up OA exclusively, he does not need them he has inner focus. Also cuz of that he doesn’t need mayor investment into spirit.
He doesent need BSoD, can take manticore from devotion or can use break morale, BSoD is here for ADCTH and resistances.
If he dont get ELoV on elite at least once he has even worse RNG luck than I do, those things drops like flies. But even if he doesnt get them there are so many others legplates he can use.
Idk how i got this gear it was on one of my mules so like I said I used what I had.
Relic is not of great significance and you know that, he can go with rampage without any troubles.
Yes 20k because of totally defensive devo setups, and total crap of weapon. With this or even worst equipment with defensive devo setup you can easily facetank all nemesis. He can take more offensive setup and still be able to facetank them cuz he has a mirror and sphere if he wants.
Bottom line: If he goes soldier + anything, with shield he is ulty viable no mater what.
Edit: If he needs knowledge this forum is great source