I mean, c’mon. a phys 2h with no conversions. pierce>phys is hard to come by, and ele>phys requires several items, mostly irrelevant for supported skills.
giving it the necessary conversions is the right way to go.
I’m hoping a lot of these “half-way” items end up full sending it with the expansion. Idc if phys Demo ends up being meh even after, let us at least commit to it without gimping the whole setup from the start.
mebe FoA adds an enabler item, like medal/ammy/set etc ![]()
that would give it multi utility potential if so(fire or phys etc), if not, well then it’s kinda a waste without conversion mod i guess
This is what the Adversary needs.

This was done before and had to be rolled back because people use it for both Fire and Physical builds.
uhm, valid enough to some point…
even tho the weapon had only Grenado conversion, and I think I’ve never seen a single build using it. neither phys, not fire. I mean, we have a plenty of items for both fire canister and fire grenado as well.
if that’s still the very problem, how about adding the conversions somewhere?
Grenado does not do pierce damage anymore??
There is the baldir set which is full fire to phys conversion. That should work pretty well, no? Or maybe just skip high impact?
canister does
Now you can say you’ve seen a build that uses both Physical & Fire with Canister Bomb and Grenado (with Mortar Trap thrown in too)! ![]()
I won’t say this is a great build by any means, except I did use the weapon to it’s fullest potential. ![]()