Hey guys I am pretty new to the game. I’ve got a couple of characters but the highest is only level 18. Still trying to figure out some of the ins and outs of the game like celestial powers. I think I am trying to put together some sort of dot acid/poison/chaos witchhunter.
So generally, when it comes to celestial powers how do you determine what you assign them to?
More specifically with scorpions sting, I have Summon Hellhound, Curse of Frailty, Amarasta’s Blade Burst, Amarasta’s Quick Cut, and Belgothian’s Shears available to assign it to.
Which one of these skills would you assign it to and why? I understand there might be more op skills or whatever but as the moment these are what I have available and I am just looking to do my own thing as I learn how to play the game. I can meta later.
Also lets hypothetically say I wanted to assign it to the, sorry don’t know if it has a name, but we will call it the melee dual wield bonus line for Nightblade. So for Nightblade the top tree line is Dual Blades-Belgothian’s Shears-Nidalla’s Hidden Hand etc. As I continue down the path do all of these additional skills automatically add there effect as long as I am dual wielding when I attack? Does it make any difference if I add the skill to Belgothians or Amarasta’s or will adding Scorpions Sting to either skill give me the chance for it to proc when I melee?
Sorry multiple questions. Probably noob ones at that. Thanks for the help.