Have not seen tqFan. I will try to do this, but due to lack of experience, there may be some minor issues.
Initial Changelog - Sept 19th
The following represents the initial changelog for v1.3.1. More changes and fixed are still being worked on before the update goes live for everyone.
Note: full localization is available with this build, so please let us know if there are any issues in non-English.
Note: Loyalist Pack 4 is currently in internal testing only and not available for purchase until the update goes live for everyone.
Known issue: the final boss of the Obsidian Swordsman quest line currently has work-in-progress sound effects which do not perfectly line up with the casting animations. This will be addressed in a future build.
Table of Contents
Major New Features
Crucible
Tech
Modding
Game
Itemization
Ascended Items
Potions
Faction Equipment
Relics
Monster Infrequents
Epic Items
Legendary Non-Set Items
Legendary Set Items
Class & Skills
Soldier
Demolitionist
Occultist
Arcanist
Inquisitor
Necromancer
Oathkeeper
Berserker
[Major New Features]
Loyalist Pack 4 is now available! Conquer your foes with four grim new cosmetic sets!
An ancient burial site has been uncovered within the Frostveil Highlands, honoring a brutal, but mighty warrior. Can you recover their lost legacy and bring new glory to the armor of a fallen Kurn champion?
A new Legendary armor set can now drop exclusively from Resplendent Treasure Troves, on any difficulty.
New points of interest have been added to the Frostveil Highlands, featuring additional rewards.
29 additional Epics have been Awakened, including two Sets (Bloodreaper’s Butcher and Desecrator Covenant).
[Crucible]
Reduced monster Damage and Offensive Ability scaling in waves 171-200.
Item Alteration is now unlocked at the Crucible inventor by default.
[Tech]
An optimization pass has been performed on shadows, particularly in high elevation areas.
Note: the issue on GOG with achievements popping at the start of each session is a GOG bug, and not an issue with the game. Their team has been notified and a fix will hopefully roll out in a future GOG Galaxy update.
Fixed an issue where an Ascended Epic would be invalid for awakening it. Note: awakening an Ascended Epic does wipe its Ascended affix.
[Modding]
Additional animation slots have been added for modding purposes.
[Game]
Items of all qualities now have a small chance to drop with a randomized Ascension modifier when playing in Ascendant mode. This chance is increased by offering Soul Fragments at the altar, and enables random Ascended drops on lower difficulties. Soul Fragments no longer increase monster equipment drop rates.
Reduced base monster Damage and Offensive Ability in Ascendant mode.
Increased monster density in Bloodbound areas, ice caves, and in the Aurora Peaks.
Noktukari has become less shy and now marks the location of Elderveil on the minimap. Herb-Tender Nadala now offers a follow-up breadcrumb to guide you towards his lair if you have not met him yet.
Noktukari’s Roguelike Dungeon quests now progress when finishing the respective challenge room, rather than when opening the chest. You should still grab your loot though.
Onslaught stacks are now wiped when using weapon swap or transitioning between areas.
Fixed an issue where the Ascension Altar’s loot bias modifiers were sometimes not correctly applying to unique drops.
Fixed an issue where the Forgotten Gods breadcrumb quest would not begin in some circumstances. This was not a blocking issue as the Emissary quest could still be started, but the quest guiding characters to it would not always start.
Fixed an issue where some Reflect monsters were missing the reflect overhead icon, and removed it from monsters that unintentionally displayed it (ex. Ancient Shambler).
[Itemization]
Weapon Pool builds have received a powerful new modifier in Fangs of Asterkarn with % Chance to Activate bonuses. This offers tremendous flexibility in customizing your character’s weapon builds, however, these modifiers unfortunately have outpaced other build archetypes and need to be more restricted. We have done a tuning pass across all items to reduce, or remove, these modifiers and bring auto-attack builds in line with other archetypes.
Rare Prefix - Dominator: reduced % Health for pets to 8%
Rare Suffix - Nature’s Bidding: reduced % Health for pets to 8%
Rare Suffix - Untamed: reduced % Health for pets to 8%
Ascended Items
Reduced Soul Echo cost of crafting Soul Fragments to 6, down from 8.
All % Activation Chance modifiers have been rebalanced.
Reduced % Retaliation damage modifier for Presence of Virtue on Armor and Accessories to 20% and 30%, respectively
Reduced % Retaliation added to Attack modifier for Righteous Fervor on weapons and shields
Reduced % Retaliation added to Attack modifier for Shattering Smash
Replaced Cadence modifier for Magic items with modifiers for Deadly Momentum
Increased Aether damage modifiers for Devastation on Armor and Accessories to 30 and 60, respectively. Replaced its Projectile modifiers on weapons with Aether damage modifiers.
Potions
Flasks now increase the Potion Cooldown by 5/4/3/2/0 seconds based on quality.
Amplicorum: increased % Damage Taken penalty to 12% and reduced % Damage Modified to 8%
Expulsimum: reduced % Damage Reduction to 25%
Saunginis: increased % Health Cost per second to 10%
Savillis: increased % Health Activation Threshold to 40% and removed Cooldown Increase
Faction Equipment
Anum’fol, the Cutting Wind: increased Frostburn damage modifier for Callidor’s Tempest to 210 / 4s
Blazerush: reduced % Activation Chance modifier for Upheaval to 10%
Bloodrender: reduced % Activation Chance modifier for Whirling Death to 6%
Claw of Hagaraz: reduced % Health for pets to 10%
Corruptian: reduced % Activation Chance modifiers for Necrotic Edge and Zolhan’s Technique to 4%
Coven Manipulator Pendant: reduced % Health for pets to 10%
Howl of the Wendigo: reduced Vitality damage modifier for Blade Arc to 60
Icetusk: reduced % Activation Chance modifiers for Avalanche, Chilling Rounds, and Zolhan’s Technique to 8%
Mark of Blood’s Deceit: removed % Activation Chance modifier for Zolhan’s Technique
Umbra’dol, Legacy of Blood: reduced % Activation Chance modifier for Bloodfangs to 12%
Warp’s Edge: reduced % Activation Chance modifiers for Amarasta’s Quick Cut and Avalanche to 10% and 5%, respectively
Wendigo Chaosweaver: reduced % Health for pets to 8%
Relics
Aurora: removed Health
Beronath’s Howl: reduced Onslaught Stacks on the granted skill to 3
Icebreaker: reduced % Damage Reduction on the granted skill to 10%
Yugol’s Hunger: granted skill is now immune to Disruption effects. Increased Radius of the granted skill to 3.8.
Monster Infrequents
Anointed Blade: replaced % Chance of Cooldown Refresh modifier for Fire Strike with % Chance of Duration Extension instead. Added +2 Targets modifier for Fire Strike.
Balthazar’s Crest: reduced Physical damage modifier for Blade Arc to 80
Bile Regurgitator: reduced % Activation Chance modifier for Chilling Rounds to 15%
Bilesoaked Spear: moved 100% of Vitality dealt as Acid modifier from Necrotic Edge to Spectral Binding. Increased % Activation Chance modifier for Necrotic Edge to 12% and removed % Activation Chance modifier for Shattering Smash.
Blugrug’s Plagued Edge: reduced % Activation Chance modifier for Bloodfangs to 8%
Dranghoul Savage Blade: reduced % Weapon damage modifier for Phantasmal Blades to 12%
Eldritch Storm Emitter: reduced % Activation Chance modifier for Storm Spread to 5%
Fleshwarped Bulwark: reduced % Activation Chance modifier for Feral Hunger to 10%
Fleshwarped Shard: reduced % Activation Chance modifier for Reaping Strike to 10%
Gargoyle Visage: reduced % Activation Chance modifier for Feral Hunger to 5%
Gruldir’s Tainted Cleaver: reduced Onslaught Stacks modifier for Feral Claws to +2
Ilgorr’s Eternal Curse: reduced % Activation Chance modifier to 5%
Ironeye Casque: reduced % Activation Chance modifiers for Belgothian’s Shears and Zolhan’s Technique to 5%
Kalis’Ka’s Harvest: reduced Physical damage modifier for Blade Arc to 60
Korvan Burning Halberd: reduced % Activation Chance modifier for Smite to 10%
Korvan Eldritch Halberd: replaced % Physical dealt as Acid with 50% of Chaos dealt as Acid. Reduced % Activation Chance modifier for Smite to 10%.
Korvan Gaze: reduced % Activation Chance modifier for Whirling Death to 5%
Korvan Helm: reduced % Activation Chance modifier for Reaping Strike to 5%
Kymon’s Badge: reduced Lightning damage modifier for Callidor’s Tempest to 45-90
Malaise Spreader: reduced % Activation Chance modifier for Reaping Strike to 15%
Mark of Nacrathan: reduced Cold damage modifier for Callidor’s Tempest to 60
Messenger’s Repeater: reduced % Activation Chance modifier for Belgothian’s Shears to 15%
Mogara’s Fangs: reduced Physical damage modifier to 70
Naren Kur’s Blade: reduced % Activation Chance modifier for Markovian’s Advantage to 8%
Obsidian Defender: removed % Activation Chance modifier for Shattering Smash
Primordial Stone: reduced % Activation Chance modifier for Smite to 6%
Rot Regurgitator: reduced % Activation Chance modifiers for Avalanche and Necrotic Edge to 8%
Sandclaw Slicer: reduced Physical damage modifier for Blade Arc to 60
Spectral Warmaul: reduced % Activation Chance modifier for Upheaval to 10%
Titan’s Serrated Spear: reduced % Activation Chance modifiers for Belgothian’s Shears and Shattering Smash to 8%
Troll Bonecrusher: reduced % Activation Chance modifier for Feral Hunger to 10%
Ugdenbog Boltthrower: reduced % Activation Chance modifier for Storm Spread to 8%
Viper Sandspitter: reduced % Activation Chance modifier for Zolhan’s Technique to 6%
Voidcarver Blade: replaced % Damage Modified modifier for Onslaught with 25% Weapon damage modifier for it
Voldrak’s Crusher: reduced % Activation Chance modifier for Upheaval to 10%
Wight Frost’s Edge: increased % Activation Chance modifier for Necrotic Edge to 12% and removed % Activation Chance modifier for Avalanche
Windwalker’s Gaze: reduced % Activation Chance modifier for Execution to 8% and replaced % Activation Chance modifier for Avalanche with 100 Cold damage modifier for it
Woolly Voidguard: reverted % Chance of Cooldown Refresh modifier for Cadence to be 100% chance of 1s Cooldown Refresh for Doom Bolt. Added modifiers for Deadly Momentum.
Epic Items
Empowered Whispers of the Dead: reduced % Health for pets to 9%
Rotmender’s Hat: reduced % Health for pets to 5%
Rotmender’s Ring: reduced % Health for pets to 5%
Mythical Cleansed Blade of Elgoloth: replaced bonus to Avalanche with +2 to Leap
Mythical Rotmender’s Hat: reduced % Health for pets to 8%
Mythical Rotmender’s Ring: reduced % Health for pets to 5%
Mythical Whispers of the Dead: reduced % Health for pets to 10%
Whispers of the Dead: reduced % Health for pets to 8%
Legendary Non-Set Items
Arctis: reduced % Activation Chance modifier for Necrotic Edge and Zolhan’s Technique to 6%
Awakened Boltspitter: reduced % Activation Chance modifier for Bloodfangs to 12%
Awakened Burrwitch Peacekeeper: reduced % Activation Chance modifier for Chilling Rounds to 6%
Awakened Doomsaw of Gluttony: reduced % Activation Chance modifier for Necrotic Edge to 6%
Awakened Flame’s Virtue: reduced Fire damage modifier for Blade Arc to 80
Awakened Gladiator: reduced % Activation Chance modifier for Shattering Smash to 10%
Awakened Rotmender’s Ring: reduced % Health for pets to 6%
Awakened Sangvinar: reduced % Activation Chance modifier for Feral Hunger to 8%
Awakened Slithscale Legwraps: reduced Health to 680
Awakened Soulsplitter: reduced % Activation Chance modifiers for Reaping Strike and Zolhan’s Technique to 8%
Awakened Tainted Swampgrips: replaced Onslaught Stacks modifier for Onslaught with a 12% Weapon damage modifier for it
Awakened Tremor: reduced % Activation Chance modifier for Avalanche to 12%
Awakened Voidpiercer: reduced % Activation Chance modifier for Necrotic Edge to 8%
Beronath’s Voidlost Horn: reduced % Damage Modified modifier for Cold Snap to 60%
Bloodwake: reduced % Activation Chance modifier for Belgothian’s Shears to 6%
Conduit of Frenzied Whispers: replaced Onslaught Stacks modifier for fire variant of Onslaught with +2 Targets modifier for it. Updated physical variant of Werewolf so the Cooldown Refresh modifier for Leap now only affects Feral Claws.
Decree of Aldritch (mythical): removed Cooldown modifier for Devastation
Edge of Sanity: reduced % Activation Chance modifiers for Bloodfangs, Markovian’s Advantage and Reaping Strike to 4%
Eldritch Gaze (mythical): reduced Chaos damage modifier for Blade Arc to 80
Eyes of Mogdrogen’s Chosen: reduced % Total Speed for pets to 8%
Gutworm’s Bloody Seal: reduced % Activation Chance modifier for Belgothian’s Shears to 6% and removed its Bleed damage modifier
Mythical Aeon’s Eye: player-scaling Wraiths now move significantly faster and cast shadow strike more frequently
Mythical Armaggedon: removed erroneous non-stackable Resist Reduction modifier for Cadence that was unintentionally left on the item after its modifiers were redesigned.
Mythical Asterllonos, Star of the North: reduced % Activation Chance modifier for Amarasta’s Quick Cut to 8%
Mythical Bane of the Winter King: reduced % Health for pets to 20%
Mythical Brand of the Crimson Company: reduced % Activation Chance modifier for Reaping Strike to 8%
Mythical Death Omen: reduced % Activation Chance modifier for Execution to 6%
Mythical Deathshriek: reduced % Activation Chance modifier for Necrotic Edge to 12%
Mythical Edge of Death: reduced % Activation Chance modifiers for Markovian’s Advantage and Reaping Strike to 4%
Mythical Elysian Gavel: reduced % Activation Chance modifier for Necrotic Edge to 12%
Mythical Fang of Morkh: reduced % Activation Chance modifier for Necrotic Edge to 10% and removed % Activation Chance modifier for Amarasta’s Quick Cut
Mythical Fatebreaker’s Chains: reduced % Activation Chance modifier for Zolhan’s Technique to 8% and removed its % Weapon damage modifier
Mythical Fiendmaster Raiment: reduced % Chaos damage for pets to 120%
Mythical Fragment of Anguish: replaced % Damage Modified modifier for Onslaught with 15% Weapon damage modifier for it
Mythical Havoc: reduced % Activation Chance modifiers for Markovian’s Advantage and Chilling Rounds to 5%
Mythical Hellborne: reduced % Activation Chance modifier for Bursting Round to 12%
Mythical Ironlord Demolisher: reduced % Activation Chance modifier for Reaping Strike and Zolhan’s Technique to 10%
Mythical Leviathan: reduced % Activation Chance modifiers for Avalanche and Necrotic Edge to 8%
Mythical Mad Queen’s Claw: reduced % Activation Chance modifier for Whirling Death to 6%
Mythical Mantle of Blasphemous Rituals: reduced % Cold damage for pets to 120%
Mythical Necrolord’s Shroud: reduced % Health for pets to 8%
Mythical Morguul’s Mortality: reduced % Activation Chance modifier for to 6%
Mythical Northern Wyrm: reduced % Activation Chance modifier for Avalanche to 12%
Mythical Portent of the End Times: reduced % Activation Chance modifier for Zolhan’s Technique to 12%
Mythical Ragefire: reduced % Activation Chance modifier for Bursting Round to 6%
Mythical Rumor’s Echo: reduced % Activation Chance modifier for Whirling Death to 8%
Mythical Scarmakers: replaced % Activation Chance modifier for Avalanche with 25% Weapon damage modifier for it
Mythical Scion of Noxious Wounds: reduced % Activation Chance modifiers for Execution and Necrotic Edge to 4%
Mythical Starcore Destroyer: reduced % Activation Chance modifiers for Avalanche and Smite to 8%
Mythical Touch of the Everliving Grove: reduced % Health for pets to 16%
Mythical Venomlash: reduced % Activation Chance modifier for Belgothian’s Shears to 6%
Mythical Vidurian’s Suppressor: reduced % Activation Chance modifier for Belgothian’s Shears to 10% and removed % Activation Chance modifier for Bloodfangs
Mythical Wildhowl Hood: % Chance of Duration Extension modifiers for Werewolf and Wereraven now only affect Feral Claws and Ice Talons, respectively, and no longer have a maximum cap.
Mythical Will of Bysmiel: reduced % Health for pets to 12%
Mythical Witching Hour: reduced % Health for pets to 10%
Mythical Zolhan’s Revenge: reduced % Activation Chance modifier for to 8%
Nightclaw: reduced Pierce damage modifier for Blade Arc to 40
Outcast’s Secret (mythical): reduced Cooldown Reduction modifier for Devastation to -3s
Phasebreaker: added 4% Activation Chance modifiers for Chilling Rounds and Zolhan’s Technique
Stormrend: % Chance of Cooldown Refresh modifiers for Werewolf now only affect Feral Claws
The Crimson Claws: reduced % Activation Chance modifier for Feral Hunger to 5% and removed % Activation Chance modifier for Bloodfangs
Will of Bysmiel: reduced % Health for pets to 8%
Legendary Set Items
Allagast’s Masterpiece: removed Cap on Duration Refresh modifier for Trozan’s Sky Shard
Awakened Bloodmane’s Helm: replaced % Activation Chance modifier for Bloodfangs with 15% Weapon damage modifier for it
Awakened Dreadwalker Set: increased % Health bonus to 16%. added 55 Vitality damage modifier for Drain Essence and increased its Onslaught Stacks modifier to 6.
Belgothian’s Slaughter Set: removed Cap from Duration Refresh modifier for Fighting Spirit
Belgothian’s Mask: removed % Activation Chance modifier for Markovian’s Advantage
Belgothian’s Slicer: added 5% Activation Chance modifier for Markovian’s Advantage
Bloodlust Set: reduced % Activation Chance modifiers for Bloodfangs and Whirling Death to 8%
Bonemonger Set: added 10% Activation Chance modifier for Smite
Bonemonger’s Gem: removed % Activation Chance modifier for Smite
Bysmiel’s Iris: reduced % Health for pets to 12%
Cinderborn Grip: removed % Activation Chance modifier for Shattering Smash
Dagallon’s Destruction Set: removed Cap on Duration Refresh modifier for Fire Strike
Gloom Knight Set: added 10% Activation Chance modifier for Markovian’s Advantage and reduced % Activation Chance modifier for Avalanche to 10%
Ice King’s Regalia Set: increased Cold damage modifier for Werewolf to 160 and moved its 100% of Pierce deal Cold modifier to Solael’s Witchfire
Blade of the Ice King: increased Cold damage modifier for Summon Hellhound to 220
Crown of the Ice King: increased its % Chance on Attack to Refresh Summon Hellhound’s Cooldown for Amarasta’s Blade Burst to 15s
Heart of the Ice King: removed % Weapon damage modifiers for Amarasta’s Blade Burst and Feral Claws. Increased % Chance on Attack to Refresh Summon Hellhound’s Cooldown for Feral Claws to 15s
Jarldin’s Fury Set: reduced % Weapon damage modifier for Upheaval to 50%
Jarldin’s Eye: removed % Activation Chance modifier for Upheaval
Mythical Harbinger’s Grasp: reduced % Weapon damage modifier for Doom Bolt to 40%
Mythical Mask of the Harbinger: reduced % Weapon damage modifier for Doom Bolt to 40%
Mythical Valdun’s Rifle: reduced % Activation Chance modifier for Zolhan’s Technique to 10%
Mythical Warborn Gavel: reduced % Activation Chance modifier for to 6%
Mythical Wildblood Crusher: added +1 Charges modifier for Grasping Vines
Nightforged Pact Set: removed % Activation Chance modifier for Avalanche
Pyran’s Effigy: removed Cooldown Reduction modifier for Devastation
Radaggan’s Folly: added 3 Onslaught Stacks modifier for Drain Essence
Rah’Zin’s Torment Set: removed % Activation Chance modifier for Whirling Death and reduced % Activation Chance modifier for Zolhan’s Technique to 10%
Rimetongue Set: added 20% Chance on Attack to Refresh Horn of Gandarr’s Cooldown by 1.5s modifier for Grenado. Added 800 Heal per second modifier for Vindictive Flame. Increased % Resist Reduction modifiers for Blade Trap to -25%.
Targo’s Craft Set: reduced Physical damage modifier for Blade Arc to 100
Targo’s Mallet: reduced Physical damage modifier for Blade Arc to 40
The Clairvoyant’s Focus Set: updated % Chance of Cooldown Refresh modifiers for Doom Bolt and Reap Spirit to 20% on Crit and 35% on Crit, respectively
The Infernal Champion Set: increased % Chance on Attack to Refresh Judgment’s Cooldown modifier for Blackwater Cocktail to 1s
The Spellscourge Set: reduced % Weapon damage modifier for Blade Arc to 60% and removed Cooldown Reduction modifier for Devastation
Spellscourge Bulwark: reduced Physical damage modifier for Blade Arc to 80
Trozan’s Skybreach Set: added +1 Charges modifier for Sigil of Consumption and added 10% Chance on Attack to Refresh Sigil of Consumption’s Cooldown by 1s modifier for Trozan’s Sky Shard
Ultos’ Tempest Set: increased % Chance on Crit to Refresh Primal Strike’s Cooldown modifier for Savagery to 1.5s
Unwound Fate Set: reduced % Activation Chance modifiers for Reaping Strike and Storm Spread to 8%
Valdun’s Treachery Set: added modifiers for Deadly Momentum (Fangs of Asterkarn only)
Mythical Valdun’s Rifle: removed Cap on Duration Refresh modifier for Flame Touched
Zakull’s Anima Set: replaced Onslaught Stacks on the skill proc with % Damage Reduction. Reduced % Chance of Cooldown Reset modifier for Shadow Strike to 15% and removed its % Conversion modifier. Added 100% of Pierce dealt as Cold modifiers for Star Pact and Spectral Binding.
[Class & Skills]
Reduced % Damage per stack of Onslaught to 12%
Removed player pet % Health and % Defensive Ability bonuses gained on Elite and Ultimate Difficulty. This is a -15% Health and -6% Defensive Ability reduction on Ultimate.
Soldier
Blade Arc: added Physical damage scaling with rank
Deadly Momentum: replaced % Damage bonuses with % All damage scaling with rank
Decorated Soldier: increased % Physical damage scaling with rank to 80% by rank 8, 180% by max ultimate rank. Added Internal Trauma damage and % Pierce damage scaling with rank.
Field Command: increased Offensive and Defensive Ability scaling with rank to 92 by rank 10, 200 by max ultimate rank
Squad Tactics: added % Attack and % Cast Maximum Speed scaling with rank (Fangs of Asterkarn only)
Menhir’s Will: removed weapon requirements. Replaced Health Regeneration with % Heal per second (Fangs of Asterkarn only).
Overguard: increased Damage Absorption scaling with rank to 150 by rank 12, 250 by max ultimate rank and reduced Cooldown to 16s
Markovian’s Defense: reduced Cooldown Reduction to -3s. In Fangs of Asterkarn, replaced Cooldown Reduction with 100% Chance on Block to Refresh Duration of Overguard by 1s, max 10s.
Veterancy: increased Health Regeneration scaling with rank to 80 by rank 10, 250 by max ultimate rank
Demolitionist
Full Spread: increased Electrocute damage scaling with rank
Mortar Trap: increased damage scaling with rank
Heavy Ordnance: increased damage scaling with rank
“The Big One”: increased Burn damage scaling with rank
Occultist
Bonds of Bysmiel: reduced % Health for pets scaling with rank to 75% by rank 12, 150% by max ultimate rank
Arcanist
Callidor’s Tempest: increased damage scaling with rank. Reduced Energy Cost scaling at ranks 1-16, but increased it at ultimate ranks so that max ultimate rank costs the same energy as before.
Inferno: increased damage scaling with rank
Wrath of Agrivix: increased % Weapon damage bonus to 65% and reduced % Damage Modified bonus to 125%
Devastation: now launches 2 projectiles per volley, damage reduced by 40%. Cooldown and Energy Cost reduced.
Inquisitor
Artifact Handling: now grants additional Cooldown Charges with rank (Fangs of Asterkarn only)
Aura of Censure: increased Burn damage scaling with rank. Increased % Elemental Resist Reduction scaling with rank to -30% by rank 12, -40% by max ultimate rank. Increased % Damage Reduction scaling with rank to 20% by rank 12, 28% by max ultimate rank.
Inquisitor Seal: increased Damage Absorption scaling with rank to 210 by rank 12, 470 by max ultimate rank. Replaced % Elemental Resist with % All Max Resist scaling with rank.
Arcane Empowerment: increased % Crit damage scaling with rank to 20% by rank 12, 30% by max ultimate rank
Word of Renewal: increased Defensive Ability scaling with rank to 170 by rank 12, 310 by max ultimate rank
Necromancer
Raise Skeletons: increased pet Health scaling with level for an ~18% increase by level 100
Oathkeeper
Eye of Reckoning: the skill is now immune to Disruption effects. Increased Radius to 3.8.
Berserker
Avalanche: increased % Weapon damage scaling at ultimate ranks to 140% by max ultimate rank. Reduced Pierce/Cold damage scaling with rank.
Onslaught: reduced % Weapon damage scaling with rank to 162% by rank 16, 182% by max ultimate rank. Reduced Onslaught Stacks scaling with rank to 3 by rank 16, 5 by max ultimate rank.
Endless Rage: reduced Onslaught Stacks scaling with rank to 3 by rank 12, 5 by max ultimate rank
Wereraven - Cold Snap: increased point-blank penalty to 30%
Glacial Talons: added % Chance on Attack to Refresh Cold Snap’s Cooldown (moved from Everwinter)
Everwinter: added % Crit damage scaling with rank. Removed % Chance to Refresh Cold Snap’s Cooldown.
Form of the Beast: % Damage Modified has been replaced by % All damage scaling with rank to 135% by rank 12, 210% by max ultimate rank
Fixed an issue where casting Blade Arc in Werewolf form would use off-hand damage instead of main-hand.
Player pets now have baseline % non-Physical damage resists, scaling from 1% at level 1 to 80% by level 80. Most pet % Resist bonuses in gear and Devotions have been removed and pet base resists have been normalized across the game, with many pets retaining a single damage type immunity. This prevents pets from stacking damage immunities and trivializing content.
[Tech]
Fixed mouse button events not registering for the first press each session (ex. side mouse buttons).
Fixed an issue where Nemesis respawns would not benefit from Ascendant Altar modifiers.
Fixed a rare issue where the Dread could spawn in the Shattered Realmn.
Fixed an issue where some potion modifiers were not applied to the caster when using the Alterom modifier.
[Game]
Increased % Monster damage bonuses from Ascension altar offerings, particularly in Ascendant mode.
Removed Boss damage bonuses versus pets to compensate for pet resist changes.
[Itemization]
Weapon Pool builds have received a powerful new modifier in Fangs of Asterkarn with % Chance to Activate bonuses. This offers tremendous flexibility in customizing your character’s weapon builds, however, these modifiers unfortunately have outpaced other build archetypes and need to be more restricted. We have done a tuning pass across all items to reduce, or remove, these modifiers and bring auto-attack builds in line with other archetypes.
Component - Imbued Silver: reduced % Chaos Resist for pets to 3% on the granted skill
Component - Purified Salt: reduced % Aether Resist for pets to 3% on the granted skill
Component - Seal of Might: removed % Resists for pets from the granted skill
Ascended Items
All Magic item % Activation Chance modifiers have been rebalanced.had their % Weapon damage bonuses replaced by flat damage modifiers and their % Retaliation added to Attack modifiers reduced
Added -% All Resist to the Magic armor modifier for Bloody Pox
Added -% All Resist to the Magic armor modifier for Storm Box of Elgoloth
Added -% All Resist to the Magic armor modifier for Thermite Mine
Added Duration modifier to the Magic armor and accessory modifiers for Sigil of Consumption
Added Duration modifier to the Magic off-hand modifiers for Ascension
Added Duration modifier to the Magic off-hand modifiers for Call of the Grave
Added % Chance on Attack to Refresh Cooldown of Aegis of Menhir modifier to Magic armor, accessory and 1h-ed weapon modifiers for Righteous Fervor
Added % Chance on Attack to Refresh Cooldown of Primal Strike modifier to Magic armor, accessory and 2h-ed weapon modifiers for Savagery
Added % Chance on Attack to Refresh Cooldown of Leap modifier to Magic item modifiers for Onslaught
Added Duration modifier for accessory and weapon modifiers for Resilience
Added Cooldown Charges modifier to the % Crit damage modifiers for Rune of Hagarrad
Added Cooldown Charges modifier to the % Crit damage modifiers for Rune of Kalastor
Added % Chance on Attack to Refresh Cooldown of Blackwater Cocktail modifier to % Weapon damage modifiers for Fire Strike
Added % Chance when Hit to Refresh Cooldown of Pneumatic Burst modifier to % Crit damage modifiers for Pneumatic Burst
Increased Magic item Aether damage modifiers for Devastation on Armor and Accessories to 30 and 60, respectively. Replacedand replaced its Projectile modifiers on weapons with Aether damage modifiers.
Increased Magic item Aether damage modifiers for Albrecht’s Aether Ray
Increased Magic item Acid damage modifiers for Dreeg’s Evil Eye
Increased Magic item Bleed damage modifiers for Grasping Vines
Increased Magic item Chaos damage modifiers for Doom Bolt
Increased Magic item Cold damage modifiers for Rune of Hagarrad
Increased Magic item Cold damage modifiers for Trozan’s Sky Shard
Increased Magic item Cold damage modifiers for Wereraven Ice Talons
Increased Magic item Cold damage modifiers for Winds of Asterkarn
Increased Magic item Elemental damage modifiers for Panetti’s Replicating Missile
Increased Magic item Fire damage modifiers for Callidor’s Tempest
Increased Magic item Fire damage modifiers for Canister Bomb
Increased Magic item Fire damage modifiers for Flames of Ignaffar
Increased Magic item Fire damage modifiers for Summon Guardian of Empyrion
Increased Magic item Fire damage modifiers for Summon Hellhound
Increased Magic item Lightning damage modifiers for Stun Jacks
Increased Magic item Lightning damage modifiers for Storm Totem
Increased Magic item Lightning damage modifiers for Summon Familiar
Increased Magic item Physical damage modifiers for Mortar Trap
Increased Magic item Physical damage modifiers for Rune of Kalastor
Increased Magic item Poison damage armor and accessory modifiers for Dreeg’s Evil Eye
Increased Magic item Vitality damage modifiers for Drain Essence
Increased Magic item Vitality Decay damage modifiers for Reap Spirit
Increased Magic item % All Resist Reduction modifiers for Ill Omen
Increased Magic item % Crit damage modifiers for Heart of Asterkarn
Increased Magic item % Offensive Ability and % Crit damage modifiers for Summon Blight Fiend
Increased Magic item % Offensive Ability and % Crit damage modifiers for Summon Briarthorn
Increased Magic item % Speed modifiers for Ascension and added Duration modifiers to it
Increased Magic item % Speed modifiers for Bloodborne
Increased Magic item % Speed modifiers for Harbinger of Souls
Increased Magic item % Speed modifiers for Reckless Power
Increased Magic item % Weapon damage modifiers for Eye of Reckoning
Increased % Crit damage modifiers for Blood of Dreeg
Increased % Crit damage modifiers for Mogdrogen’s Pact
Increased % Crit damage modifiers for Storm Totem
Increased % Crit damage modifiers for Trozan’s Sky Shard
Increased Aether damage modifiers for Callidor’s Tempest
Increased Aether damage modifiers for Drain Essence
Increased Cold damage modifiers for Wereraven Cold Snap
Increased Defensive Ability modifiers for Mogdrogen’s Pact
Increased Defensive Ability modifiers for Word of Renewal
Redesigned Magic ranged weapon Righteous Fervor Fire damage modifier to instead increased % Weapon damage
Redesigned % Chance on Attack to Refresh Blitz Cooldown modifier for Fighting Spirit to instead apply to Cadence
Redesigned Blast Shield % Health Regeneration modifiers to instead increased % All Retaliation damage
Redesigned Field Command modifier. Now has a % Chance when Hit to Refresh Duration of Menhir’s Will.
Redesigned Spectral Binding Health and Heal modifier. Now has a % Chance when Hit to Refresh Duration of Call of the Grave.
Redesigned Winds of Asterkarn Cold damage modifier to instead increase Hailstorm damage
Reduced Magic item % Retaliation added to Attack modifiers for Righteous Fervor
Reduced % Damage Absorption modifier for Possession on weapons to 2%/4% and replaced it with 16% Armor on armor
Reduced % Damage Absorption modifier for Vindictive Flame on weapons to 2%/4%
Reduced % Retaliation added to Attack modifier for Righteous Fervor on weapons and shields
Reduced % Retaliation added to Attack modifier for Shattering Smash
Replaced Magic item Scars of Battle modifier with modifiers for Menhir’s Will
Replaced Star Pact modifier for Magic items with modifiers for Mirror of EreoctesReplaced Star Pact modifier
Replaced War Cry modifier for Magic items with modifiers for Fighting Spirit
Replaced Iskandra’s Elemental Exchange modifier with modifiers for Mirror of Ereoctes
Replaced Mark of Torment modifier with modifier for Spectral Wrath
Potions
Terrobullum: reduced % Armor to 20%
Faction Equipment
Ateph’s Will: added 15% Stun Resist for pets
Beastmonger Powder: added 20% Conversion Resist for pets
Binding Dust: added 10% Armor for pets
Blazerush: reduced % Activation Chance modifier for Upheaval to 10%15%
Bloodrender: reduced % Activation Chance modifier for Whirling Death to 6
Corruptian: reducedremoved % Activation Chance modifiersmodifier for Necrotic Edge and Zolhan’s Technique to 4%
Coven Lifebinder Vestments: added % Defensive Ability for pets
Coven Tamer’s Hood: added % Sun Resist for pets
Icetusk: reducedincreased % Activation Chance modifiersmodifier for Zolhan’s Technique to 20% and removed the modifer for Avalanche, and Chilling Rounds, and Zolhan’s Technique to .
Kurn Beastbinding Rod: added 8% Health for pets
Umbra’dol, Legacy of Blood: reduced % Activation Chance modifier for Bloodfangs to 12%
Mark of Lethal Intents: reduced Acid damage modifier for Grasping Vines to 80
Mender’s Powder: added 15% Petrify Resist for pets
Oxwhip Powder: added 15% Trap Resist for pets
Rifthound Salts: added 4% Health for pets
Solael Vile Cuirass: added % Freeze Resist for pets
Solael Vile Pauldrons: added % Stun Resist for pets
Sylvarria’s Essence: added 15% Slow Resist for pets
Warp’s Edge: reducedreplaced % Activation Chance modifiers for Amarasta’s Quick Cut and Avalanche to 10% and 5%, respectivelywith 60 Chaos damage modifier for it
Relics
Aurora: removed Health and reduced % Physical Resist to 4%
Icebreaker: reduced % Damage Reduction on the granted skill to 1012%
Mogdrogen’s Ardor: added 6% Defensive Ability for pets
Monster Infrequents
Aetherblessed Spear: added 15% Activation Chance modifier for Reaping Strike
Anointed Blade: replaced % Chance of Cooldown Refresh modifier for Fire Strike with % Chance of Duration Extension instead. Addedadded +2 Targets modifier for Fire Strike.
Bile Regurgitator: reduced % Activation Chance modifier for Chilling Rounds to 15%
Bilesoaked Spear: moved 100% of Vitality dealt as Acid modifier from Necrotic Edge to Spectral Binding. Increased % Activation Chance modifier for Necrotic Edge to 12% and removed % Activation Chance modifier for Shattering Smash.
Blugrug’s Plagued Edge: reduced % Activation Chance modifier for Bloodfangs to 8%
Eldritch Storm Emitter: reduced % Activation Chance modifier for Storm Spread to 5%
Fleshwarped Bulwark: reduced % Activation Chance modifier for Feral Hunger to 10%
Fleshwarped Shard: reduced % Activation Chance modifier for Reaping Strike to 1015%
Gargoyle Visage: reduced % Activation Chance modifier for Feral Hunger to 510%
Ilgorr’s Eternal Curse: reduced % Activation Chance modifier for Chilling Rounds to 58%
Ironeye Casque: reduced % Activation Chance modifiersmodifier for Belgothian’s Shears and to 10%. Increased % Weapon damage modifier for Zolhan’s Technique to 5%50% and removed its % Activation Chance modifier
Korvan Burning Halberd: reduced % Activation Chance modifier for Smite to 1015%
Korvan Eldritch Halberd: replaced % Physical dealt as Acid with 50% of Chaos dealt as Acid. Reduced % Activation Chance modifier for Smite to 1015%.
Korvan Gaze: reduced % Activation Chance modifier for Whirling Death to 510%
Korvan Helm: reduced % Activation Chance modifier for Reaping Strike to 510%
Malkadarr’s Dreadblade: redcued % Weapon damage modifier for Execution to 35%
Malaise Spreader: reduced % Activation Chance modifier for Reaping Strike to 15%
Messenger’s Repeater: reduced % Activation Chance modifier for Belgothian’s Shears to 15%
Naren Kur’s Blade: reduced % Activation Chance modifier for Markovian’s Advantage to 8%
Primordial Stone: reduced % Activation Chance modifier for Smite to 6%
Rot Regurgitator: reduced % Activation Chance modifiers for Avalanche and Necrotic Edge to 8%increased % Activation Chance modifier for Avalanche to 15% and removed it for Necrotic Edge
Spectral Warmaul: reduced % Activation Chance modifier for Upheaval to 1015%
Sylvarria’s Root: reduced % Crit damage modifier for Word of Renewal to 10%
Titan’s Serrated Spear: reduced % Activation Chance modifiers for Belgothian’s Shears and Shattering Smash to 8%
Troll Bonecrusher: reduced % Activation Chance modifier for Feral Hunger to 1015%
Ugdenbog Boltthrower: reduced % Activation Chanceincreased Bleed damage modifier for Storm Spread to 8%300 / 3s, reduced its % Activation Chance modifier to 15% and removed its Projectiles modifier
Voidcarver Blade: increased % Activation Chance modifier for Bloodfangs to 15%. Replacedreplaced % Damage Modified modifier for Onslaught with 25%15% Weapon damage modifier for it.
Wight Frost’s Edge: increased % Activation Chance modifier for Necrotic Edge to 1215%. reduced % Weapon damage modifier for Avalanche to 40% and removed its % Activation Chance modifier for Avalanche. Moved % Vitality dealt as Cold modifier from Necrotic Edge to Spectral Binding.
Epic Items
Binding Emerald of Mogdrogen: added 4% Offensive Ability for pets
Cowl of Mogdrogen: added 4% Offensive Ability for pets
Legendary Non-Set Items
Arctis: reduced % Activation Chance modifier for Necrotic Edge and Zolhan’s Technique to 6%15% and removed it for Necrotic Edge
Awakened Boltspitter: reduced % Activation Chance modifier for Bloodfangs to 1215%
Awakened Burrwitch Peacekeeper: reducedincreased % Activation Chance modifier for Chilling Rounds to 615%
Awakened Doomsaw of Gluttony: reduced % Activation Chance modifier for Necrotic Edge to 610%
Awakened Gutworm’s Bloody Seal: increased % Activation Chance modifier for Belgothian’s Shears to 15% and removed its Bleed damage modifier
Awakened Panetti’s Codex of Repetitions: increased Cold damage modifier for Wereaven’s Ice Talons to 80
Awakened Soulsplitter: reduced % Activation Chance modifiers for Reaping Strike and Zolhan’s Technique to 8%
Awakened Tremor: reduced % Activation Chance modifier for Avalanche to 12%
Awakened Voidpiercer: reduced % Activation Chance modifier for Necrotic Edge to 8%
Beronath’s Voidlost Horn: reduced % Damage Modified modifier for Cold Snap to 6050%
Bloodwake: reduced % Activation Chance modifier for Belgothian’s Shears to 6%
Conduit of Arcane Whispers: increased Projectile modifier for Devastation to +3
Divinesteel Hauberk: moved % Fire and % Vitality Resists from granted skill to item’s base attributes
Dread Armor of Azragor: moved % Chaos Resist from granted skill to item’s base attributes
Edge of Sanity: reducedremoved % Activation Chance modifiersmodifier for Bloodfangs, Markovian’s Advantage and Reaping Strike to 4%
Gutworm’s Bloody Seal: reduced % Activation Chance modifier for Belgothian’s Shears to 6% and removed its Bleed damage modifier
Fateweaver’s Raiment: added -15% Max All Resist penalty for pets
Fiendmaster Raiment: replaced % Resists for pets in the granted skill with % Crit damage for pets
Heart of Yugol: moved % Aether Resist from granted skill to item’s base attributes
Misery: reduced Acid damage modifier for Grasping Vines to 70
Mythical Asterllonos, Star of the North: reduced % Activation Chance modifier for Amarasta’s Quick Cut to 810%
Mythical Bramblevine: reduced Acid damage modifier for Grasping Vines to 100
Mythical Brand of the Crimson Company: reduced % Activation Chance modifier for Reaping Strike to 810%
Mythical Cairnguard: added 10% Health for pets
Mythical Death Omen: reduced % Activation Chance modifier for Execution to 6%
Mythical Deathshriek: reduced % Activation Chance modifier for Necrotic Edge to 1215%
Mythical Divinesteel Hauberk: moved % Fire and % Vitality Resists from granted skill to item’s base attributes
Mythical Dread Armor of Azragor: moved % Chaos Resist from granted skill to item’s base attributes
Mythical Edge of Death: reducedremoved % Activation Chance modifiersmodifier for Markovian’s Advantage and Reaping Strike to 4%
Mythical Eldritch Schemer’s Legwraps: added 20% Petrify Resist for pets
Mythical Elysian Gavel: reduced % Activation Chance modifier for Necrotic Edge to 1215%
Mythical Fatebreaker’s Chains: reducedincreased % Activation Chance modifier for Zolhan’s Technique to 815% and removed its % Weapon damage modifier
Mythical Flamerend: reduced % Damage Modified modifier for Vire’s Might to 45%
Mythical Havoc: reducedremoved % Activation Chance modifiersmodifier for Markovian’s Advantage and Chilling Rounds to 5%
Mythical Heart of Yugol: moved % Aether Resist from granted skill to item’s base attributes
Mythical Hellborne: reduced % Activation Chance modifier for Bursting Round to 1215%
Mythical Herald of Amatok: moved % Chance on Crit to Refresh Leap’s Cooldown modifier to a modifier for Bone Harvest
Mythical Ironlord Demolisher: reduced % Activation Chance modifier for Reaping Strike and Zolhan’s Technique to 10% and removed the Cap on their Duration Refresh modifiers
Mythical Jackal’s Step: added 6% Defensive Ability for pets
Mythical Leviathan: reducedremoved % Activation Chance modifiers for Avalanche and Necrotic Edge to 8%
Mythical Mad Queen’s Claw: reduced % Activation Chance modifier for Whirling Death to 6%
Mythical Northern Wyrm: reduced % Activation Chanceremoved % Weapon damage modifier for Avalanche to 12%
Mythical Portent of the End Times: reduced % Activation Chance modifier for Zolhan’s Technique to 12%
Mythical Rumor’s Echo: reduced % Activation Chance modifier for Whirling Death to 810%
Mythical Scion of Noxious Wounds: reducedremoved % Activation Chance modifiersmodifier for Execution and Necrotic Edge to 4%
Mythical Starcore Destroyer: reducedremoved % Activation Chance modifiersmodifier for Avalanche and Smite to 8%
Mythical Unmaker: reduced % Damage Modified modifiers for Grenado and Sigil of Consumption to 45%
Mythical Venomlash: reduced % Activation Chance modifier for Belgothian’s Shears to 6%
Mythical Vestments of the Great Guardian: moved % Chaos Resist from granted skill to item’s base attributes
Mythical Vidurian’s Suppressor: reduced % Activation Chance modifier for Belgothian’s Shears to 10% and removed % Activation Chance modifier for Bloodfangs
Mythical Zolhan’s Revenge: reduced % Activation Chance modifier for to 8%
Phasebreaker: added 410% Activation Chance modifiersmodifier for Chilling Rounds and Zolhan’s Technique
Shadowheart: reduced % Damage Modified modifier for Blackwater Cocktail to 60%
The Crimson Claws: reduced % Activation Chance modifier for Feral Hunger to 5% and removed % Activation Chance modifier for Bloodfangs
Vestments of the Great Guardian: moved % Chaos Resist from granted skill to item’s base attributes
Legendary Set Items
Awakened Bloodmane Set: increased % Activation Chance modifier for Bloodfangs to 20%
Belgothian’s Slaughter Set: removed Cap from Duration Refresh modifier for Fighting Spirit and added 40% Weapon damage modifier for Markovian’s Advantage
Belgothian’s Mask: removedreduced % Activation Chance modifier for Markovian’s Advantage to 10%
Belgothian’s Slicer: added 510% Activation Chance modifier for Markovian’s Advantage
Bloodlust Set: reduced % Activation Chance modifiers for Bloodfangs and Whirling Death to 810%
Bonemonger Set: added 1020% Activation Chance modifier for Smite
Diviner’s Vision Set: increased Projectile modifier for Devastation to +2
Crown of the Ice King: added 5% Offensive Ability for pets. Increasedincreased its % Chance on Attack to Refresh Summon Hellhound’s Cooldown for Amarasta’s Blade Burst to 15s.
Heart of the Ice King: added 8% Attack Speed for pets. Removedremoved % Weapon damage modifiers for Amarasta’s Blade Burst and Feral Claws. Increased % Chance on Attack to Refresh Summon Hellhound’s Cooldown for Feral Claws to 15s.
Jarldin’s Fury Set: reduced % Weapon damage modifiermodifiers for Leap and Upheaval to 120% and 50%, respectively
Ludrigan’s Pride Set: increased % Activation Chance modifier for Chilling Rounds to 20%
Mythical Valdun’s Rifle: reduced % Activation Chance modifier for Zolhan’s Technique to 10%
Mythical Warborn Gavel: reduced % Activation Chance modifier for to 6%
Nightforged Pact Set: removed % Activation Chance modifier for Avalanche and added % Damage Reduction to the skill proc
Nightforged Eye: reduced Cold and Pierce damage modifiers for Avalanche to 60
Rah’Zin’s Torment Set: removed % Activation Chance modifier for Whirling Death and reducedincreased % Activation Chance modifier for Zolhan’s Technique to 10%20% and removed % Activation Chance modifier for Whirling Death
Stormfang Set: increased Projectile modifier for Devastation to +2
Unwound Fate Set: reduced % Activation Chance modifiers for Reaping Strike and Storm Spread to 8%10%. Increased % Weapon damage modifier for Storm Spread to 14%.
Gaze of Fates Unwound: reduced % Weapon damage modifier for Storm spread to 4%
Mythical Valdun’s Rifle: removed Cap on Duration Refresh modifier for Flame Touched and increased % Activation Chance modifier for Zolhan’s Technique to 20%
Worldkeeper’s Garden Set: reduced % Damage Modified modifier for Grasping Vines to 140%
[Class & Skills]
Devotion
Wolverine: increased % Defensive Ability for pets to 6%
Soldier
Laceration: increased Physical damage scaling with rank
Deadly Momentum: replacedincreased Physical damage scaling with rank. Replaced % Damage bonuses with % All damage scaling with rank, 100% by rank 12, 185% by max ultimate rank.
Field Command: increased Offensive and Defensive Ability scaling with rank to 92 by rank 1012, 200 by max ultimate rank
War Cry: % Damage Reduction Duration increased to 12s
Break Morale: Physical Resist Reduction Duration increased to 12s
Terrify: Resist Reduction Duration increased to 12s
Occultist
Aspect of the Guardian: added % Chance on Attack to Refresh Duration of Blood of Dreeg scaling with rank (Fangs of Asterkarn only)
Nightblade
Elemental Awakening: added % Chance on Attack to Refresh Duration of Pneumatic Burst scaling with rank (Fangs of Asterkarn only)
Execution: reduced base % Weapon damage by 50% and increased base Cold damage by 60
Shaman
Emboldening Presence: removed % Bleed Resist
Grasping Vines: increased damage scaling with rank
Entangling Vines: replaced % Physical damage with Physical damage scaling with rank. Increased Vitality Decay damage scaling with rank.
Primal Bond: added % Bleed Resist scaling with rank
Inquisitor
Inquisitor Seal: increased Damage Absorption scaling with rank to 210 by rank 12, 470 by max ultimate rank. Replaced % Elemental Resist with % AllElemental Max Resist scaling with rank.
Steel Resolve: added % Chance on Attack to Refresh Duration of Word of Renewal scaling with rank (Fangs of Asterkarn only)
Necromancer
Master of Death: removed % Chaos Resist for pets
Will of the Crypt: removed % Vitality Resist for pets
Berserker
Leap: increased % Weapon damage scaling with rank to 310% by rank 16, 410% by max ultimate rank
Impulse: added % Chance on Attack to Refresh Duration of Rallying Cry scaling with rank
Glacial Talons: increased Cold damage scaling with rank and added % Chance on Attack to Refresh Cold Snap’s Cooldown (moved from Everwinter)
Werewolf: increased % Weapon damage scaling with rank on the werewolf’s skills.
A new build is coming posthaste to address a couple critical bugs:
duration refresh modifiers added in the last build for Blood of Dreeg etc. now work as intended
Weapon Pool wave skills (Avalanche and Shattering Smash), were dealing 2x as much damage as intended. This issue is now fixed and the abilities and their modifiers were rebalanced to compensate
In addition, further tuning to the Obsidian Swordsman has been made. The pet granted by his set should also be much quieter now.
Ascendant Mode and Crucible 171-200 tuning now emphasizes a reduction to Physical damage over other damage types.
Changelog updated to latest.
[Game]
Reduced base monster Damage and Offensive Ability in Ascendant mode, particularly Physical damage.
Reduced Monster Health on Veteran difficulty.
[Itemization]
Added % All damage to all level 84 and 95 Common quality necklaces and rings.
Reduced the level range when crafting Enchanted accessories.
Ascended Items
Redesigned Magic item Devouring Swarm % All Resist modifiers to instead reduce % Bleed and % Vitality resists
Redesigned Magic item Ill Omen % All Resist modifiers
Redesigned Magic item Word of Pain % All Resist modifiers to instead reduce % Aether, % Chaos and % Pierce resists
Faction Equipment
Icetusk: increased % Activation Chance modifier for Zolhan’s Technique to 20% and removed the modifer for Avalanche and Chilling Rounds.
Warp’s Edge: replaced % Activation Chance modifier for Avalanche with 60100 Chaos damage modifier for it
Monster Infrequents
Allostria’s Sigil: added % Elemental Resist
Anointed Blade: added +2 Targets modifier for Fire Strike and replaced % Weapon damage modifier for Devastation with 280 Chaos damage modifier for it
Fleshwarped Carbine: replaced % Damage Modified modifier for Arcane Will with 120% All damage modifier for it
Wendigo Glare: increased Physical damage modifier for Shattering Smash to 120
Wight Frost’s Edge: increased % Activation Chance modifier for Necrotic Edge to 15%. reduced % Weapon damage modifier for Avalanche to 40% and removedRemoved its % Activation Chance modifier for Avalanche. Moved % Vitality dealt as Cold modifier from Necrotic Edge to Spectral Binding.
Windwalker’s Gaze: reduced % Activation Chance modifier for Execution to 8% and replaced % Activation Chance modifier for Avalanche with 100120 Cold damage modifier for it
Legendary Non-Set Items
Awakened Acolyte’s Cord: increased % Elemental Resist to 42%
Awakened Fiendbinder’s Hood: increased % Elemental Resist to 40%
Awakened Grim Harvest Boots: increased % Elemental Resist to 44%
Awakened Tremor: increased % Weapon damage modifier for Avalanche to 60%
Cairnguard: added 60% Chaos damage for pets
Discordant Gem: replaced % Damage Modified modifier for Arcane Will with 100% All damage modifier for it
Eldritch Gaze (mythical): increased the Chaos damage modifier for Shattering Smash to 160 and added 10% Activation Chance modifier for it. Reducedreduced Chaos damage modifier for Blade Arc to 80.
Jackal’s Step: added 4% Defensive Ability for pets
Heart of Yugol: moved % Aether Resist from granted skill to item’s base attributes
Mythical Avenger of Cairn: added 10% Activation Chance modifier for Shattering Smash
Mythical Cairnguard: added 120% Chaos damage and 10% Health for pets
Mythical Will of Bysmiel: added 15% Elemental Resist. Reducedreduced % Health for pets to 12%.
Vestments of Severed Faith: moved % Aether Resist from granted skill to item’s base attributes
Legendary Set Items
Beastcaller’s Regalia: added 8 Physical damage for pets
Bysmiel’s Iris: added 18% Elemental Resist. Reducedreduced % Health for pets to 12%.
Cinderborn Grip: removed % Activation Chanceincreased % Retaliation added to Attack modifier for Shattering Smash to 16%
Gloom Knight Set: added 10% Activation Chance modifier for Markovian’s Advantage. Increased Acid damage modifier for Avalanche to 400 and its reduced % Activation Chance modifier for Avalanche to 10%.
Nature’s Call Regalia: added 18 Physical damage for pets
Mythical Beastcaller’s Shroud: increased % Elemental Resist to 36%
Nightforged Pact Set: removedincreased % Activation Chance modifier for Avalanche to 20% and added reduced its % Weapon damage modifier to 30%. Added % Damage Reduction to the skill proc.
Nightforged Eye: reduced Cold and Pierce damage modifiers for Avalanche to 60
Stoneguard Pummeler: increased % Retaliation added to Attack modifier for Shattering Smash to 30%
Veilkeeper Set: reduced % Weapon damage modifier for Upheaval to 25%
[Class & Skills]
Devotion
Empty Throne: added 4% Health for pets
Revenant: added 5% Health for pets
Rhowan’s Crown: increased % Elemental damage for pets to 80% and added 80% Elemental dot damage for pets
Wolverine: increased % Defensive Ability for pets to 6% and added 5% Run Speed for pets
Occultist
Storm Spirit: removed % Elemental Resist
Nightblade
Execution: reduced base % Weapon damage by 50% and increased base Cold damage by 60
Shaman
Upheaval: reduced base % Weapon damage by 10%
Oathkeeper
Shattering Smash: fixed an issue where the ability would deal its full damage twice. Damage rebalanced to compensate.
Berserker
Avalanche: increased % Weapon damage scaling at ultimate ranks to 140% by max ultimate rank. Reduced Pierce/Cold damage scaling with rankfixed an issue where the ability would deal its full damage twice (4x when dual wielding). Damage rebalanced to compensate.
I found it weird that this one being put here. Revenant pets stat was removed several patch ago (vitality resist & adcth for pet bonus). Better give the extra health to Wolverine since it was previously the pet bonus stacked in there.