Oct 3rd
New build going up this weekend. Changelog updated to latest.
This build is mostly tuning, with some bug fixes.
[Crucible]
- Reduced monster Damage and Offensive Ability scaling in waves 171-200, particularly Physical damage.
[Tech]
- Note: the issue on GOG with achievements popping at the start of each session is a GOG bug, and not an issue with the game. Their team
hashad been notified anda fix will hopefully roll out in a future GOG Galaxy update, to our understanding, the issue is now resolved on their end.
Ascended Items
Increased Magic item % All Resist Reduction modifiers for Ill Omen
Faction Equipment
Corruptian: removed % Activation Chance modifier for Zolhan’s Technique- Icetusk:
increasedreduced % Activation Chance modifier forZolhan’s Technique to 20% and removed the modifer forAvalancheand Chilling Roundsto 15% - Mark of Blood’s Deceit:
removedreduced % Activation Chance modifier for Zolhan’s Technique to 10%
Monster Infrequents
- Anointed Blade: added +2 Targets modifier for Fire Strike and replaced % Weapon damage modifier for Devastation with
280330 Chaos damagemodifierand % Attack damage Converted to Health modifiers for it - Bargoll’s Root: increased % Weapon damage to 45%
- Bilesoaked Spear: moved 100% of Vitality dealt as Acid modifier from Necrotic Edge to Spectral Binding. Increased % Weapon damage modifier for Shattering Smash to 70%.
- Fleshwarped Bulwark: reduced % Weapon damage modifier for Feral Hunger to 35%
- Ironeye Casque: reduced % Activation Chance
modifiermodifiers for Belgothian’s Shears and Zolhan’s Technique to 10%. Increased % Weapon damage modifier for Zolhan’s Technique to50% and removed its % Activation Chance modifier40%. Obsidian Defender: removed % Activation Chance modifier for Shattering Smash- Rot Regurgitator: increased %
Activation ChanceWeapon damage modifier for Avalanche to15% and removed it for Necrotic Edge80% - Spectral Warmaul: increased % Weapon damage modifier for Upheaval to 80% and reduced its % Activation Chance modifier
for Upheavalto 15% - Titan’s Serrated Spear: increased % Weapon damage modifier for Shattering Smash to 70%
- Voldrak’s Crusher: increased % Weapon damage modifier for Upheaval to 80% and reduced its % Activation Chance modifier
for Upheavalto1015% - Wight Frost’s Edge:
increased % Activation Chance modifier for Necrotic Edge to 15%. Removed its % Activation Chance modifier for Avalanche.increased % Weapon damage for Avalanche to 80%. Moved % Vitality dealt as Cold modifier from Necrotic Edge to Spectral Binding. - Windwalker’s
GazeEye: replaced % Activation Chance modifier for Avalanche with 120 Cold damage modifier for it
Legendary Non-Set Items
- Arctis: reduced % Activation Chance
modifiermodifiers for Necrotic Edge and Zolhan’s Technique to15% and removed it for Necrotic Edge10% - Awakened Tremor: increased % Weapon damage modifier for Avalanche to
6080% - Discordant Gem: replaced % Damage Modified modifier for Arcane Will with
100% All120% Elemental damage modifier for it and added 80% Elemental damage modifier for Deadly Momentum Edge of Sanity: removed % Activation Chance modifier for Reaping Strike- Eldritch Gaze (mythical): increased the Chaos damage modifier for Shattering Smash to
160200 and added 10% Activation Chance modifier for it. Reduced Chaos damage modifier for Blade Arc to 80. - Leviathan: increased % Cold dealt as Physical to 100% and removed % Cold damage
- Mythical Avenger of Cairn: added 10% Activation Chance modifier for Shattering Smash and increased its % Retaliation added to Attack modifier to 24%
- Mythical Chillflame Evoker: added 10 % Activation Chance modifier for Avalanche and increased its Cold damage modifier to 140
- Mythical Deathdealer’s Sidearm: increased Physical damage modifier for Avalanche to
- Mythical Dreadchill Mark: increased % Weapon damage modifier for Avalanche to 40%
- Mythical Earthsplitter: increased Physical damage modifier for Shattering Smash to
100120 and added a 10% Activation Chance modifier for it Mythical Edge of Death: removed % Activation Chance modifier for Reaping Strike- Mythical Fang of Morkh: reduced % Activation Chance modifier for Necrotic Edge to 10%
and removed % Activation Chance modifier for Amarasta’s Quick Cut Mythical Havoc: removed % Activation Chance modifier for Chilling RoundsMythical Hellborne: reduced % Activation Chance modifier for Bursting Round to 15%- Mythical Ironlord Demolisher: reduced % Activation Chance modifier for Reaping Strike and Zolhan’s Technique to
1015% and removed the Cap on their Duration Refresh modifiers. Increased damage on the granted skill to compensate for the fix to it previously hitting twice with the area of effect. - Mythical Ixillor’s Rageflame: removed Cooldown Reduction and Duration modifiers for Mirror of Ereoctes. Added 15% Chance on Crit to Refresh Duration of Mirror of Ereoctes by 0.4s (max 1.2s) modifier for Flames of Ignaffar.
- Mythical Leviathan: increased % Weapon damage modifier for Avalanche to
7090% for Avalancheand removed its. Reduced % Activation Chancemodifiermodifiers for Avalanche and Necrotic Edge to 15%. - Mythical Mark of Consumption: added 10% Activation Chance modifier for Upheaval
- Mythical Northern Wyrm: increased % Weapon damage modifier for Avalanche to 50%
Mythical Scion of Noxious Wounds: removed % Activation Chance modifier for Execution- Mythical Siegebreaker: increased % Weapon damage
modifiermodifiers for Avalanche and Shattering Smash to 45%. Added 10% Activation Chance modifier for Avalanche. - Mythical Starcore Destroyer: increased % Weapon damage modifier for Avalanche to
50% and removed90%. Reduced % Activation Chancemodifiermodifiers for Avalanche and Smite to 15%. Mythical Vidurian’s Suppressor: removed % Activation Chance modifier for Bloodfangs
Legendary Set Items
- Avenger’s Crusher: increased % Weapon damage modifiers for Upheaval and Smite to 80%. Added 15% Activation Chance modifier for Upheaval.
- Cinderborn Grip: increased % Retaliation added to Attack modifier for Shattering Smash to
1622% - Gloom Knight’s Emblem:
removedmoved % Activation Chance modifierforfrom Markovian’s Advantage to Belgothian’s Shears - Jarldin’s Fury Set: reduced % Weapon damage
modifiersmodifier for Leapand Upheavalto 120%and 50%, respectively Jarldin’s Eye: removed % Activation Chance modifier for UpheavalMythical Markovian’s Visor: removed % Activation Chance modifier for Markovian’s Advantage- Nightforged Pact Set: increased % Activation Chance modifier for Avalanche to 20%
and reduced its % Weapon damage modifier to 30%. Added % Damage Reduction to the skill proc. Rah’Zin’s Torment Set: increased % Activation Chance modifier for Zolhan’s Technique to 20% and removed % Activation Chance modifier for Whirling Death- Stoneguard Pummeler: increased % Retaliation added to Attack modifier for Shattering Smash to
3036% - Veilkeeper Set:
reducedincreased % Weapon damage modifier for Upheaval to2550% - Veilkeeper’s Crest: increased Lightning damage modifier for Upheaval to 100-184
- Veilkeeper’s Mask: increased Lightning damage modifier for Upheaval to 110
- Worldkeeper’s Garden Set: reduced % Damage Modified modifier for Grasping Vines to
140150% - Zakull’s Anima Set: replaced Onslaught Stacks on the skill proc with % Damage Reduction. Reduced % Chance of Cooldown Reset modifier for Shadow Strike to 15% and removed its % Conversion modifier. Added 100% of Pierce dealt as Cold modifiers for Star Pact and Spectral Binding. Increased Cold damage modifier for Siphons Souls to 420.
[Class & Skills]
- Increased base Armor of all low-armor pets to reduce the gap between tanky and fragile pets (ex. Skeletons and Swarmlings).
Shaman
- Feral Hunger: increased % Weapon damage scaling with rank to 220% by rank 10, 290% by max ultimate rank. Increased Bleed damage scaling with rank. Reduced % Attack damage Converted to Health scaling with rank.
- Upheaval:
reduced base % Weapon damage by 10%fixed an issue where the ability would deal its full damage twice. Damage rebalanced to compensate.
Necromancer
- Raise Skeletons: increased pet Health scaling with level for an ~
1810% increase by level 100 - Will of the Crypt: removed % Vitality Resist for pets and reduced % Armor scaling with rank to 60%, 100% by max ultimate rank. This change is still a net buff to Skeleton armor after the base armor changes.