Changelog Monitor - V1.3.1 Playtest

Sept 29th

A new build is coming posthaste to address a couple critical bugs:

  • duration refresh modifiers added in the last build for Blood of Dreeg etc. now work as intended
  • Weapon Pool wave skills (Avalanche and Shattering Smash), were dealing 2x as much damage as intended. This issue is now fixed and the abilities and their modifiers were rebalanced to compensate

In addition, further tuning to the Obsidian Swordsman has been made. The pet granted by his set should also be much quieter now.

Ascendant Mode and Crucible 171-200 tuning now emphasizes a reduction to Physical damage over other damage types.

Changelog updated to latest.


[Game]

  • Reduced base monster Damage and Offensive Ability in Ascendant mode, particularly Physical damage.
  • Reduced Monster Health on Veteran difficulty.

[Itemization]

  • Added % All damage to all level 84 and 95 Common quality necklaces and rings.
  • Reduced the level range when crafting Enchanted accessories.

Ascended Items

  • Redesigned Magic item Devouring Swarm % All Resist modifiers to instead reduce % Bleed and % Vitality resists
  • Redesigned Magic item Ill Omen % All Resist modifiers
  • Redesigned Magic item Word of Pain % All Resist modifiers to instead reduce % Aether, % Chaos and % Pierce resists

Faction Equipment

  • Icetusk: increased % Activation Chance modifier for Zolhan’s Technique to 20% and removed the modifer for Avalanche and Chilling Rounds.
  • Warp’s Edge: replaced % Activation Chance modifier for Avalanche with 60100 Chaos damage modifier for it

Monster Infrequents

  • Allostria’s Sigil: added % Elemental Resist
  • Anointed Blade: added +2 Targets modifier for Fire Strike and replaced % Weapon damage modifier for Devastation with 280 Chaos damage modifier for it
  • Fleshwarped Carbine: replaced % Damage Modified modifier for Arcane Will with 120% All damage modifier for it
  • Wendigo Glare: increased Physical damage modifier for Shattering Smash to 120
  • Wight Frost’s Edge: increased % Activation Chance modifier for Necrotic Edge to 15%. reduced % Weapon damage modifier for Avalanche to 40% and removedRemoved its % Activation Chance modifier for Avalanche. Moved % Vitality dealt as Cold modifier from Necrotic Edge to Spectral Binding.
  • Windwalker’s Gaze: reduced % Activation Chance modifier for Execution to 8% and replaced % Activation Chance modifier for Avalanche with 100120 Cold damage modifier for it

Legendary Non-Set Items

  • Awakened Acolyte’s Cord: increased % Elemental Resist to 42%
  • Awakened Fiendbinder’s Hood: increased % Elemental Resist to 40%
  • Awakened Grim Harvest Boots: increased % Elemental Resist to 44%
  • Awakened Tremor: increased % Weapon damage modifier for Avalanche to 60%
  • Cairnguard: added 60% Chaos damage for pets
  • Discordant Gem: replaced % Damage Modified modifier for Arcane Will with 100% All damage modifier for it
  • Eldritch Gaze (mythical): increased the Chaos damage modifier for Shattering Smash to 160 and added 10% Activation Chance modifier for it. Reducedreduced Chaos damage modifier for Blade Arc to 80.
  • Jackal’s Step: added 4% Defensive Ability for pets
  • Heart of Yugol: moved % Aether Resist from granted skill to item’s base attributes
  • Mythical Avenger of Cairn: added 10% Activation Chance modifier for Shattering Smash
  • Mythical Cairnguard: added 120% Chaos damage and 10% Health for pets
  • Mythical Chillflame Evoker: added 10 % Activation Chance modifier for Avalanche
  • Mythical Earthsplitter: increased Physical damage modifier for Shattering Smash to 100 and added a 10% Activation Chance modifier for it
  • Mythical Heart of Yugol: moved % Aether Resist from granted skill to item’s base attributes
  • Mythical Jackal’s Step: increased % Elemental Resist to 35%. Addedadded 6% Defensive Ability and 6% Health for pets.
  • Mythical Leviathan: increased % Weapon damage modifier for Avalanche to 70% for Avalanche and removed its % Activation Chance modifier for Avalanche
  • Mythical Mark of Unlife: increased % Elemental Resist to 42%
  • Mythical Necrolord’s Shroud: increased % Elemental Resist to 40%. Reducedreduced % Health for pets to 8%.
  • Mythical Northern Wyrm: removed % Weapon damage modifier for Avalanche
  • Mythical Scarmakers: replaced % Activation Chance modifier for Avalanche with 25% Weapon damage modifier for it
  • Mythical Runebrand Legwraps: increased % Elemental Resist to 28%
  • Mythical Siegebreaker: increased % Weapon damage modifier for Avalanche to 45%
  • Mythical Starcore Destroyer: increased % Weapon damage modifier for Avalanche to 50% and removed % Activation Chance modifier for Smite
  • Mythical Vestments of Severed Faith: moved % Aether Resist from granted skill to item’s base attributes
  • Mythical Voidmancer’s Cord: added 16% Elemental Resist
  • Mythical Will of Bysmiel: added 15% Elemental Resist. Reducedreduced % Health for pets to 12%.
  • Vestments of Severed Faith: moved % Aether Resist from granted skill to item’s base attributes

Legendary Set Items

  • Beastcaller’s Regalia: added 8 Physical damage for pets
  • Bysmiel’s Iris: added 18% Elemental Resist. Reducedreduced % Health for pets to 12%.
  • Cinderborn Grip: removed % Activation Chanceincreased % Retaliation added to Attack modifier for Shattering Smash to 16%
  • Gloom Knight Set: added 10% Activation Chance modifier for Markovian’s Advantage. Increased Acid damage modifier for Avalanche to 400 and its reduced % Activation Chance modifier for Avalanche to 10%.
  • Nature’s Call Regalia: added 18 Physical damage for pets
  • Mythical Beastcaller’s Shroud: increased % Elemental Resist to 36%
  • Nightforged Pact Set: removedincreased % Activation Chance modifier for Avalanche to 20% and added reduced its % Weapon damage modifier to 30%. Added % Damage Reduction to the skill proc.
  • Nightforged Eye: reduced Cold and Pierce damage modifiers for Avalanche to 60
  • Stoneguard Pummeler: increased % Retaliation added to Attack modifier for Shattering Smash to 30%
  • Veilkeeper Set: reduced % Weapon damage modifier for Upheaval to 25%

[Class & Skills]

Devotion

  • Empty Throne: added 4% Health for pets
  • Revenant: added 5% Health for pets
  • Rhowan’s Crown: increased % Elemental damage for pets to 80% and added 80% Elemental dot damage for pets
  • Wolverine: increased % Defensive Ability for pets to 6% and added 5% Run Speed for pets

Occultist

  • Storm Spirit: removed % Elemental Resist

Nightblade

  • Execution: reduced base % Weapon damage by 50% and increased base Cold damage by 60

Shaman

  • Upheaval: reduced base % Weapon damage by 10%

Oathkeeper

  • Shattering Smash: fixed an issue where the ability would deal its full damage twice. Damage rebalanced to compensate.

Berserker

  • Avalanche: increased % Weapon damage scaling at ultimate ranks to 140% by max ultimate rank. Reduced Pierce/Cold damage scaling with rankfixed an issue where the ability would deal its full damage twice (4x when dual wielding). Damage rebalanced to compensate.
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