This is actually quite weird to me because my AAR had 1000 energy cost per second, it actually stated over 600 in AAR and around 400 in Desintegration.
Yes and no.
The energy cost is actually calculated per tick (e.g it cost energy each time the skill “hits”). If you increase your cast speed the energy cost of the skill will go up and it will show that in the tool tip.
The Eye of Reckoning skill in Oathkeeper states (from grimtools): “at 0% attack speed, … deals damage every 0.2 seconds”. How does this scale with different weapon types, e.g. two-handed vs one-handed? Does this mean that 100% bonus attack speed on a 1H will cause EoR to damage at the same rate as 100% bonus attack speed on a 2H, despite different actual attack speeds?
Attack speed scales along with weapon types. It’ll be the same.
Example, a two handed weapon scales with only 80% of your attack speed, so if you have 100 AS and get a +10% bonus, you have 108% attack speed. This is just an example.
Awesome, thanks for clarifying. 2H EoR not as epic as I thought but still potential for greatness.
Is it known how often Soulfire projectiles are spawned? Is it relative to attack rate of base skill - this would impact skill damage quite a lot.
Finally, when a DoT is applied, is one second worth of the DoT damage applied instantly, or does it simply apply a debuff that then ticks (so that if you reapply rapidly, it still only ticks 1/second)? I’m guessing the second…
Since it scales with attack speed, wouldn’t it be more efficient with a dual wield build with capped attack speed? Don’t know about you but getting to that cap with a 2h weapon isn’t something I’ve managed yet. Probably possible but you’d have to sacrifice a lot to get there.