Grim Dawn due to balance issues doesn’t have a teleportation skill, which might or might not change with the expansion.
Currently the coolest movement skills we have are Shadow Strike, Chaos Strike and Spectral Strike. All of which share the same animation with a different color palette.
What this build does-
As the name states the idea of the build is to be able to “warp” six times continuously.
Now I never regret not being able to shoot a video on my shitty PC but i’d really like to show how awesome it looks teleporting six times in a row.
Hats off to these two-
Credits to eisprinzessin for it was his post in this thread that gave me the idea for this build.
And to Superfluff since the devotion setup for hisDouble Doom Bolt build is what I use in this build.
How to get Six Shadow Strikes
To do this you need Time Dilation (which only has 84% proc chance, so it’s RNG otherwise we’re a Triple SS build)
These are the skills we use and their order
Chaos Strike (A) - Eldritch Fire
Shadow Strike - Hungering Void
Chaos Strike (B) - Time Dilation
You need to make sure you hit Chaos Strike (B) at the last and let TD reset the CD for your skills allowing your to hit another set of Shadow Strikes.
Two set of Triple Shadow Strikes amounts to Six-Shadow Strikes
This build is a little hard to get used to. But once you do it’s pretty sweet when you jump 6 enemies.
The build has been tested on the end game and is more than viable. Queen can be a bitch though, I think Flame Torrent counts as projectiles so time your heals vs. her.
I didn’t level this up and simply spec’d an old Witch Hunter, I finished this build within a few hours of eis’ comment but getting the order of strikes right is hard.
Overall it’s nice and I hope you guys enjoy this
Here I thought Chaos Strike used the same cool down for both components. Funky. On mobile, so I can’t examine the gear, but theory seems sound. Not sure about the damage, I can’t say as I’ve used either Strike in end game. But if you took Queen, I guess it has to work at least a little.
Component-granted active skills don’t share cooldowns. Learned this when leveling a Pyro with 2*Devil-Touched Ammo. I also hear that component auras can stack but haven’t verified that.
Damage should be very high, those abilities have high base damage and weapon damage %. Plus you have maxed AQC+Exec to fall back on while you wait on CDs.
@Chthon: You sure that you need those points in VoS ? I’m not sure if the total speed debuff works on bosses, if it doesn’t you could repurpose the points into elemental awakening to help cap resists. You have 2.3k DA as it is thanks to Watcher and Hourglass. At 2.45k that’s probably the highest effective DA we’ll ever see on a Witch Hunter btw :D.
If you don’t mind losing out on the amazing DA down to the 2.2k effective range it’s possible to squeeze 60 OA, the flat damage node on DG and capped resists out of the build like so : http://www.grimtools.com/calc/nZoW0dZA
It’s really anything that touches hear that retaliates back at you during her aura. What he means is that Flame torrent will piss her off cause it hits 4x in succession so watch out.
Great idea! I’m working on a chaos/vit striker with a higher level of SS and this didn’t even cross my mind. I’ll try this out sometime soon and upload a video. Thoughts on best area to cover some massive ground quickly with my 6 strikes?