Character holds 2h non-spear weapon in wrong position after changing from spear illusion to non-spear illusion

Noticed this yesterday - My 2h weapon currently has the skin of a spear (Steward’s Halberd) applied to it. When I go to the illusionist and want to change the skin to another 2h non-spear weapon the character on the preview holds these weapons in the wrong position, often resulting the the character holding the weapon on the actual blade instead of on their grip.
I can attach a screenshot when I am home → see comment

Also adapted the title

You will have to provide a screenshot and repro steps, we’re not seeing an issue.

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Step 1: Have any non-spear 2h weapon equipped (img 1)
Step 2: Put a spear illusion on the weapon (img 2)
Step 3: Leave the game session
Step 4: Re-Enter into a session
Step 5: Go to illusioner and select any non-spear illusion on it (img 3)
Step 6: Even after appying the illusion and leaving the illusionist, the visual bug still persists (img 4)

OR

Step 1: Enter game session while already having a spear illusion on a non-spear 2h weapon
Do previously mentioned Step 5 & 6

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Follow up to this:


Simply having a non-spear 2h weapon with a spear skin equipped when entering a session and then swapping (via the button to the left of the helmet slot) to a 2h ranged weapon will also cause the weapon to be held incorrectly

That swap even works with 1h weapons:


And looks funny when dual wielding :smiley:


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This will be fixed in v1.2.1.3. Thanks for the report.

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