I’ve recently completed a 2-way boosting session with a buddy of mine as we’re both mostly invested in the theory-crafting, gear farming and testing. Now that we’re finished having leveled all (36+9) classes to a level that would allow us minimal time to get new builds up and running I’m faced with a UI/UX problem regarding how character selection currently works.
As you can see the 45 characters in total take up 9 character selection ‘panels’ which requires an immense amount of scrolling and manual search, since no search or filtering is available.
Obviously, a very small amount of players will make all 45 class combos, but I hope that there can be an improvement for those of us that will(and switch between them regularly). Even just having a UI that expands a bit like the stitched up screenshot so that the characters’ position become absolute instead of relative would be a great improvement - maybe a horizontal arrow on the character list can expand it to cover 45 characters and keep a scroll for the people with more, but have a divider between the top 5x9 and the ones below to help with absolute orientation.
Cheers Crate, and thanks for all the fun!


