Character stance in main menu screen

It seems that there has been a change in the stance of characters in the main menu screen. They used to be in their idle/chill-out stance. Now they are in their ready-for-action crouch (unsure of correct term). I think the latter doesn’t look as good as the former. This is subjective, of course, but what isn’t subjective is the fact that the ready-for-action stance introduces clipping in some cases (see below: Magi Mantle + Spectral War Shield).

The images of characters in the main menu are the highest quality that a player ever sees and it’s a shame for them to be borked like this. I think the idle stances generally don’t have this problem (or, at least, it’s much more subtle).

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Yea, I agree, idle stance looked better.

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I agree that clipping is distracting (plus some characters’ faces are completely hidden behind hat like helmets). I don’t mind battle stance tho if it wasn’t for the buggy looks.

I don’t like it either, makes it look like they are staring at the ground.

Yes, please keep with the default stance. If you have a skull off-hand it looks like you’re gazing longingly into the empty eye sockets…

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There are new menu stances on the way later in the playtest that should showcase each weapon style without looking so aggressive and ready for combat.

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This is good. What about unarmed characters? currently my weaponless mules all have their fists up like they’re ready to box. Actually, upon further inspection, its just the sword/shield stance. I don’t know why I imagined them boxing but that was the first thing that came to mind.

Regardless, I think a neutral stand would best fit those characters

Can’t wait, I was about to say it’d be super cool if you could customize them / see different ones depending on context.

Some agressive animations could look amazing, like the Winds of Asterkarn casting.

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please also allow us to customize weapon augment colors :grin: