Cinderwind visuals don't fit lightning characters

This could be considered nitpicky but it’s bothering me so much that I have to adress it :stuck_out_tongue:

Cinderwind is a proc skill from Cindertouch gloves.
These gloves are mostly used on Lightning builds, often they are BiS. They even convert 25% fire damage to lightning, so to me it doesn’t make much sense that Cinderwind looks like pure fire.

This is what it looks like when my Lightning Ritualist (who deals almost zero fire damage) attacks a training dummy for a few seconds:
cinderwind
Looks more like a fire build don’t you think?

I have several lightning builds which would profit from using Cindertouch (mostly because of the damage and OA). But tbh I prefer using weaker gloves because in my opinion the Cinderwind visuals don’t fit a lightning character at all. Sounds stupid? Maybe, but after all Grim Dawn is an ARPG and the RP is for Roleplaying, which for me is a very important aspect of the gameplay.

So here’s my suggestion: Either change the Cinderwind color to white/blue (the blue flames from Lokarr’s quest line come to mind), or if you want to keep the orange/red color make it more transparent and add some sparkly lightning FX (similar to Wind Devils).

They do fit with the name of the proc that has a fire component though. Not that anyone in their right mind would use those gloves on a fire build.

I don’t dislike the orange, but the fx is rather obtrusive and I wouldn’t mind it being made more transparent.