File paths go between double quotation marks ("). On my keyboard (US layout) I have to type shift+’ but the console registers this poorly so be careful. Example: game.spawn “records/items/bonusitems/bonus_summonwisp.dbr” (since we’re cheating anyway)
I somehow managed to get stuck in a wall (temp bug I’m guessing). Anyway, I can tell you that “character.WarpCursor true” and “…false” turns this feature on and off.
There are 4 checks (that I counted), all indentical - - reading/checking a certain bool value from Widget::vftable - - that if patched (0x74 to 0xEB - JE to JMP) will allow console to work at any time: 1 when game loads and initializes the Widget (main menu), 1 when you move from main menu to game world and there are 2 more when you exit to main menu or Desktop (when destroying the Widget).
Having said that, if allowed, I may post the fix. Else, whoever needs it, PM me.
None of the double pressing or shift / ctrl / alt shenanigans worked. Nothing pops up. The key that i have below esc is a \ | key and that’s the one i’m pressing
make a text .ini config (make sure your Windows display file extensions because some people think they have config.ini when they have config.ini.txt file)
with the following confent
config.ini:
[combo presses]
combo1=Tab:`
Every time you press Tab, it presses ` (just in Grim Dawn)
You can change Tab to a different key, even the one you have under ESC, or a letter (combo1=Q:`)
| \ or whatever you have their: combo1=\:` or combo1=|:` may work
It takes ~3 seconds for the program to start work in Grim Dawn after you maximize the window / make it active
If that doesn’t work maybe I’ll need to change the config so that it sends a specific key code instead of this `