Controller - suggestions and feedback

Loot filter icon is no longer visible on HUD when using gamepad
Not sure if this is intended. It was useful as it had the red X if all loot was hidden. This comes into, Items hidden/shown text is not responsive enough to key presses.

LB/RB should switch pages in settings menu (like it does with map/factions/skills)

Things to add to the steam gamepad in-game actions list.
“toggle hide all items (loot filter)”
“interact” (separate from action bar 1) currently its available in UI mapping but not game controls.

Yes you could set these with legacy key commands. It’s less ideal as it requires default keyboards or modifying controller/KB bindings. Rather than simple using a steam config.

Wanted to add the latest analogue/dpad hybrid system, is a huge improvement over both old systems.

Nonsteam controller specific

Left Thumb the deadzone in UI mode feels too small, can cause stick drift (feels good on char movement).

Right Thumb its near impossible to zoom without rotating the camera.
Deadzone feels too small in game mode (cam rotation).

I’m wondering if user customizable deadzones could be added as an in game option?

Yeah I find it a great idea too. I hadn’t even thought of it (and noone else for that matter) but Rhis just came up with it out of nowhere when I was reporting the latest issues to him, so kudos for that Rhis.

Using both together makes it much faster and easier to navigate and then lock on to whatever area you want to be focused and move around on.