So counter strike has a proc chance for a cooldown AoE with: % weapon damage, physical damage, and bleed. But the description also mentions these effects
% retaliation added to attack
physical damage retaliation
+% retaliation damage
How do these three effects work? Are they always active when counter strike is active? It doesn’t really make sense for them to be proced.
so when it proc it deals aoe dmg (like demo vindicative flame/ inquisitor seal?)
and
buff the skill itself with more retaliation dmg etc? (while the buff is on?)
It works like Vindictive Flame - it’s a toggle skill that gives your character some passive stat buffs (like the Physical Retaliation damage and % Retaliation damage) and has a chance to cause damage in a nova when you’re hit by an attack.