Hello, I seem to have found a reliably reproducible issue; when saving (or autosaving) whilst a deconstruction (“salvage”) order is in progress, the application will deadlock.
I’m providing a savegame that can be used to reproduce the issue.
Steps to reproduce:
- Load the savegame provided at 57.7 MB file on MEGA
- Select one or both Forager buildings and issue a deconstruction/salvage order.
- Before the deconstruction has completed, attempt to save the game.
- Application will deadlock.
Note that in this case, Frontier.log appears to have no bytes written, and thus remains an empty file. Additionally, because this is a hang, no crash report is generated in %AppData%/Local/Temp.
I hope this is helpful.