Crucible Wave 149?

Is really stupid OP. Why the hell should this wave be harder than wave 150? Man I just fucking hate shit dropping on my head in a game and dying to it is even more frustrating. This is by far the hardest of the waves up to 150 unless you have a shield. Is that the intention here? Really starting to lose patience with this kind of thing (as if that wasn’t obvious).

Every 10th wave is a chill wave. Usually 8th/9th waves are the strongest. Basically, if you survive 8th and 9th wave, you already won.

149 is always a tough wave, and one you need to kite. Wave 148 is often one with Anasteria, which may also require you to kite. If you do, they aren’t so bad, but still dangerous.

Wave 135 is a system killing wave. It has so much on the screen at once, you will lag, and have difficulties staying out of the interrupt pools.

Before AOM Wave 149 was the real test for many builds. Especially when Sahrz+Senti spawned. While I can’t tell you much if you don’t shouw your build, the most important part after getting the build right is getting a feel for this wave. It’s just practice really and being aware of what is happening and what the enemies can do do to you

If Shar’Zul and Sentinel are spawned on 149’th wave - then yes, it’s hell.
If not - it’s not so difficult.

Wave 149 isnt harder that wave 150. It’s just DIFFERENT.

Wave 150 doesnt really care about your resist overcaps, you just need to have high HP, damage, physical resist and sustain.

Wave 150 REQUIRES resist overcaps, and maybe even some kiting. If you arent overcapped, you will SUCK. If you are, it wont be harder than 150 (i take worst scenarios in both cases).
Also, wave 149 has strong fumble, which is often meant to be avoided. On other hand, wave 150 was avoidable oneshots from Zantarin.

Sentinel and Lucius both have resistance reduction, so doesnt matter actually. What really matters is Bloodlord Thalonis + Sharzul spawn, because their resistance reductions STACK. Also, Darius Cronley has skill disruption for ~3 seconds, can be fatal if you dont have resistance to it and rely on leech.

FTFY, if I got what you meant right.

For me wave 149 isn’t really harder than 150. 150 is more facetankable, yes but all you really need in 149 is experience. Once you play enough, then you’ll learn about things like killing shar’zul at the very start, or checking if thalonis spawns and killing him first. 150, only your build dictates how hard it will be. Fire will have trouble with multiple maidens, melee needs to be more careful against zant shotgun, etc. So 150 is actually harder for some builds while imo, 149 is equally hard no matter what build you’re running if you’re inexperienced.

Actually, if you have heavy res overcaps to fire, chaos, vitality, etc (or just have good overcaps and play on Challenger), and move around from time to time (to prevent stacking tornadoes from Sharzul), wave 149 will be easy as cake compared to 150. But of course, if you go against tactics, or dont have overcaps, you will suffer. Same as in wave 150, if you will mindlessly charge into Zantarin, you’ll get oneshot. It doesnt mean Zantarin is hard (he’s the easiest Nemesis), it just means you should have some brains in your head, that’s all.

Same applies to wave 137, BTW. Anasteria has ridiculously strong resistance reduction, BUT if you have appropriate ather resist overcap (~70 or so), her damage will be laughable.

Don’t think we see Anasteria on wave 148 do we? I’ve never seen her past wave 137. As to 135, I agree. Anyone have any tips for gfx setup so I can actually see what’s going on? I feel like covering the screen with shit so you can’t see is a very cheap trick.

I know about your stance on overcapping, and I agree with it even though I don’t build too much that way (not my style). It is very important, especially if you want to proceed to 170. But only a few builds can afford to have good overcaps on all fire, vit and chaos (especially chaos), which makes them the exception on 149.

Every build is different. What is difficult for one, may be easier for another. I have builds where 149 is the more difficult one, and others where 150 is more difficult.

Going to put this is a separate post: Does anyone have an optimal gfx setup for this mode? Things don’t have to look great I just want to actually see what is going on? I have a powerful setup, video card etc.

TIA

Shadows and particles are the two biggest offenders. Turn those way down (or off) and you’ll witness something above the quality of a slideshow

Anasteria spawns on 169 wave too, if i’m correct. And believe me, she’s one of your WORST enemies in that wave! Her resistance reduction makes other enemies (like theodin marcell) deal ridiculous damage, if your resists arent overcapped (especially aether).

As for GFX - just reduce all graphics settings, lol! Set them to minimum and dont suffer from lags.

Thx for the replies here guys. I don’t suffer from lag at all. Like I said I have a powerful system. I just want to cut down on the gfx so I can actually see what’s going on…

The biggest hindrance on seeing what is going on is post processing. When I turned that off, it no longer whited out the action.

Then do the same - reduce graphic settings to minimums, especially things like particle effects density, distortion, postprocessing and so on.

I play on minimum settings not only for high FPS. I tried to play Crucible on higher settings, and damn - it looks like a total clusterfuck. Distortion effects from various AoE skills (like Light of Empyrion) block all vision, as well as many other effects. For me, it doesnt look like something playable.

You can watch my Crucible run here, made it on minimum settings:
https://youtu.be/EkvQvBoH8LQ
If it looks better than what YOU see on your screen, then do as i wrote.

Thx again for the posts guys. Such a great community! I’ll play with my settings some. I turned off post processing and that has made an amazing difference already :smiley:

BTW, Sentianel in Crucible places 34% damage reduction debuff (not 75%, as someone stated). Not a big deal - lots of enemies put similar debuff anyway.

On wave 161 who heals them all ?