Im planning a new build for FG and had questions about damage type conversions. I was concerned about diluting my build with gear that converts damage from one type to another. Lets say my build is a Physical based damage char and I have gear that converts 25% to acid and poison. Does the conversion happen AFTER all my physical bonuses from gear, devotions, skills etc ( so the poison and acid is bonused too) or does it happen BEFORE, thereby limiting the AMOUNT of all my physical based gear, devotions etc to that damage type?
If it is the latter then what is the best approach to using damage type conversion gear? It can destroy a build if you do it wrong is my assumption. If I want to use the conversion gear in my char example then I would want an even mix of Physical/Poison Acid gear, devotions…and even the mastery selection? Maybe its just a can of worms I really dont want to open. Im not a mad scientist when it comes to builds but if someone has some rock solid guidlines as it pertains to my concern Id appreciate the tips