That is not the fault of the rainbow file as it is the same in normal.
Just wanted to post a thank you for updating this mod for 1.2 - was getting withdrawal symptoms…
I switched to the 64-bit version and the stability improved, it was consuming too much RAM
Thanks for updating this awesome mod for 1.2, but there is an issue with the Necromant skeletons. They deal 1 damage at max level
Does anyone know if a buff that gives % reduction to all damage taken stacks with a buff that grants % damage absorbtion? ?
Im interested specifically if the 20% DR from the witch doctor Jugle fortitude ( at 12 points in Confidence ritual ) stacks with the Neidan mastery buff - Aura of Tranquilitty , that gives 19% damage absorbtion.
Version1.5.1 released
- Diablo 2 updated to v0.8.12
- Diablo 3 updated to Definitive Edition 4.6HF1
- Grim Quest updated to v87a, Zenith updated to v87a
- Grim UI updated to X-Hoarder v2.04
Updated the Rainbow File for the DoM v1.5.1.
Hey Mamba.
The Potent Elixir buff form Neidan mastery ( Titan Quest) does not work in v1.5.1 .
This is an ally
Nevermind lol
I always love when you guys update, but I’m struggling quite a bit with this particular file.
I tried downloading the mod (1.5.1 from both of your sources), and even though it’s worked for me a hundred times before, nothing in the game seems to change when I update the “dom” folder in Grim Dawn’s mod directory. The corner of my game screen still reads “DoM 1.50”. I tried restarting my computer too for good measure. Either I’m going half-retarded and am missing a crucial step after all this time, or maybe something’s up with the new patch?
Some input, please and thank you.
Small request: Any chance we can get a small reminder anywhere on the skill tree page as to which mod each class belongs to? For me, this would be a nice QoL so that I do not need to clog my inventory with all of the different types of little items that spawn the vendors.
oops, yes, forgot to update that to 1.5.1
there is nothing wrong with it at a file level, i.e. the references are there. All it does is increase some resistances though, so you might not notice much in game
So, before 1.5.1 the Potent Elixir buff was showing above the health bar, like all the other buffs.
After this patch, it no longer shows . I have tried removing all points from it and then puting points in it again, to no effect.
The visual effect for the modifier skill Potion of Ambrosia is gone, it basically it was a cooldown on the buff until the HP regen efect used to trigger. It doesnt seem to trigger anymore.
Also, the HP regen and resistances it supposes to increase do not increase when spending points in it.
Put the vendor icons in your shared stash. They can be used by all your chars from there. Just transfer the one you need to which ever char then call the vendor.

After this patch, it no longer shows . I have tried removing all points from it and then puting points in it again, to no effect.
The visual effect for the modifier skill Potion of Ambrosia is gone, it basically it was a cooldown on the buff until the HP regen efect used to trigger. It doesnt seem to trigger anymore.
Also, the HP regen and resistances it supposes to increase do not increase when spending points in it.
Have you tried it in Grimarillion? The skill was reworked in the latest version, as far as I can tell from looking at the .dbrs, there is nothing wrong with it in DoM (that would not also be wrong in Grimarillion)
EDIT: I wonder if this has something to do with what you are experiencing
Huh, how the heck… apparently the arc file that contains the neidans FX got wiped. Not a big deal but no idea how that happened.
It does not, it works regardless of FX.
it would explain there being no visual effect (even though ‘my’ .arc is larger, but maybe I do not have that effect in it either)