Dawn of Masteries

I can play exsisting char but no stash changes. Dont know if beserker is accessible or not.

not before the mod gets updated, which will take a while

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Thank you for still being here with us with all those years.

Can i ask - what ā€œtake a whileā€ mean? it more about weeks or months or work?

I do not know yet :wink:

I am hoping that some of the included mods will be updated, so I am waiting for that, esp. the GrimUI one, as otherwise I would have to do that myself

I am looking a bit into the implications for my own parts of the mod for now, there is no estimate however

@mamba
Yeah, I want to say the same; even though I’ve only been registered on this forum for a day or so, I’ve been following your projects for years! Thank you!

Yes thanks Mamba it is a really great mod. For now is it advisable not to play with the mod in case something does break. I have another character playing non modded so I can try out the xpac area with. I’d hate to break anything and my mod character will still be there when the mod is updated so I can be patient.

Take your time and that is also the right way to see if others get updated. This is a huge update. I just want a werewolf with defender :D. Thought it will take a little bit of time for some mods that is a little technical.

Does it work in 1.3 if I don’t have the FoA expansion installed?

Yes.

/10char

seconding this! just made an account to say thank you mamba you’re the goat! Best mod in GD by a mile

Probably not. Dom uses grimUI mod, which iirc isn’t compatible with the 1.3 ui changes. I think the masteries and stash have issues

Created an account just to say I appreciate and respect your work @mamba
between this mod and GDStash this game is only as good as it is because of your work. :heart:

Patiently waiting dont want to break any of my chars. & another TY! for keeping this uptodate.

Hi, just wanted to say thank you for continuing to work on and update this mod.

Since you are currently working on updating the mod and all, I wanted to ask you something. Have you considered integrating the Reign of Terror Diablo 2 classes and items into Dawn of Masteries, in place of the existing Diablo 2 classes and items?

The reason I ask is because the person that worked on Combomod started integrating those classes and items into his mod before he stopped working on the mod. I believe he finished the Druid and Amazon, if I remember correctly.

Would be an awesome addition, not because the existing classes and items are terrible or anything, but just because Dawn of Masteries, like Combomod, is very much a power fantasy mod and I think those classes and items would fit in very well with everything else.

Just a thought.

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I decided to use this D2 mod over RoT a long time ago. The rationale was that it is balanced around GD power levels while RoT is balanced around RoT, so fits in less well. I intend to stick with it for that reason.

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I have tried RoT once or twice, I do find DoM to be more balanced can be forgiving but the build possibilities are so fun. We appreciate your work!

Any chance to include Warlock of the RoT in the future ?

Makes me wonder if there’s a hard cap on the ability to add classes.

there is, but it is 80 or so, what you are running out of way before that is animation slots for the different abilities

I had to move my save games + options out of Grim save folder. Stupid game refused to run properly. My female character turn into a mail when loading :unamused:

Tried to split the options and characters to copy one and not the other and still had the same problem. Not sure if my game was properly updated before the new expansion as I didn’t play for ages so my save could have gone corrupted over the time I didn’t play. My Werewolf is up to lvl 44 on Veteran. So far to go still :sob: