As i have not found any statement on this, i REALLY would love to know IF there is an intention to add a slider to DETERMINE the ingame time by ourselves and not let it be locked to one speciific time, which is around 3 o clock in the afternoon, as it seems to be, at this point, which is definitly NOT what this function was intended for Would really love to know if you, Crate, will add this in any upcoming patch, or if anyone else is planning to isolate the original GD Internals function for this to make some exclusive tool…
I really like the D/N cycle system of Octopath traveler 2: special events/NPCs/mobs only appear based on time, more encounters/danger on night time, the greater risk the bigger reward… wish GD could add some in the ongoing DLC, it makes the static world more lively, rather than only visual display.
yeah that could bring some great variations in terms of grinding for some special night items ;D and i guess it’s even possible as there are already options for proxies to spawn at day or night time as i have seen a while ago, which were (i think at least) not used, correct me if i am wrong about that.
Yeah a rest-function would be nice aswell that would “only” need a checkbox xD
Jokes aside, i have seen your new tool you creating atm, maybe you find a chance to realize that aswell while diggin’…