How is the Frostburn DoT supposed to work/proc? I read that its similar to Veil of Shadow in that it ticks per second? I tested, stood near and got attacked by enemies but none of them took any damage.
I read about it and other damage dealing auras were bugged in multiplayer but I only play solo. Plus I read it was fixed already? Source: The Saga of the Aura MP Kill Bug
Was the fix actually turning off the DoT or something?
Mmm I see! Reading about Deathchill aura killing allies made me think it was an offensive aura. Clearly I was misinformed about it working like Veil of Shadows. Thank you for clarifying that.
The 25% chance is applied when an affected ally unit or yourself deals appropriate damage.
So in the case of Deathchill aura, appropriate damage can be auto attack and spells?
Thank you for that! After also re-reading jawa’s reply I now got a better understanding of their reply.
Edit: Followup question, how do people determine then if in jawa’s terms:
if a % chance is tied to every damage instance (I assume also includes any spells) or to weapon damage only (I assume also includes spell but only those that say skill deals weapon damage)?
Is it like:
% Chance on Attack = Can proc from any damage instance whether it be auto attack, spells
% Chance of XX Damage = Can only proc from Weapon damage (Includes skills that deal weapon damage)