thank you for all your hardwork Mauricius and durutti! 
Not sure if BIS for physical witchblade, You gain and and lose damage while using it.
Less damage throught physical damage converted to chaos damage
More damage throught the -10% physical resist to Curse of frailty + Flat amount of chaos damage if you use the Beronath sword + flat amount of pchaos damage to Curse of Frailty (Again if Beronath sword).
Dunno i kinda like Avenger of Cairn so my Dualweild Witchblade is Tankier too (+4% to maximum cap resist.).
Wait and see, could still try it at some point in FG expansion.
Good job with the screencaps.
I am guessing the bottom ability is some kind of aura (next to the passive). The other exclusive could be something with acid / vitality bonuses, considering the one Zantai showed us was physical and fire.
Ha, looking at the stream again to ferret out skill names, I only just now heard Zantai note that there would be a cold conversion item for Vire’s Might.
Forget a Paladin with Vire’s Might and Rune of Kalastor. I’m looking forward to Vire’s Might and Rune of Hagarrad for my Paladin.
(Of course, with my luck, the item in question will be Templar/Dervish/Spellbreaker-aligned.)
Hey when the Exp comes out whats the chances we’ll get to see Grava back making more Bridges again? 
(not that I don’t like watching you guys play, but Grava doesn’t seem to die as much these days, its become less entertaining :rolleyes:)
Guys, this new Rah’Zin’s set looks imbalanced right now.
U can fully stack it with Harbinger set. Harbinger-based builds look solid even without this “addition”.
Moreover we have new default attack skill so we dont need Cadence anymore for Phys/Сhaos Witchblade. Darkblaze amulet flat damage bonus is comparable to -% chaos res.
The only solution is to make this default attack skill work only with melee weapon and to add some passive bonuses for melee like Harbinger set has for ranged.
That is…a very good point. I hope they don’t make the default attack skill melee-only because of this exact reason.
It’ll be nice to have a ranged Chaos default attack that isn’t Fire Strike - we already have far too many ranged FS builds.
Totally hyped for this too.
vire might in cold? will the color change though? icy spikes instead of fire that would be cool:cool:
I sure hope so. Crate have a good record of nailing fire to cold colour conversions so…we shall see. 
I’m hoping they designed all the Oathkeeper skills in the way that allows for easier colour-swapping down the line. That a bunch of them have greenish Dreeg colour swaps already is possibly a good sign.
yes! green doom bolt when? 
Any chance/news for stream this Friday?
yeah would be cool…
Not sure how it scales but 20 second skill recharge and lvl 1 is 20 less damage absorb than inquisitor seal, which has 100% up-time. Maybe this is a hint at inqui seal being nerfed in the next patch? 
I just figured that this was Oathkeeper’s counterpart to Overguard.
Well, it is probably a personal buff compared to the seal you actually have to stand on. It should be weaker.
Hey everyone, we’ll be doing a stream tomorrow at 2 pm est.
I’m thinking we’ll check out some more Shattered Realm with an Oathkeeper and some badass movement abilities.
See you then.
Oow yeah nice to see you taking the Oathkeeper there! 
Good fun then.
Have another couple of items for your food fest store Grava. Flurries which are rivals to Twinkies (taste better actually as the cream inside isn’t that horrible synthetic stuff Twinkies use these days and they come in normal or chocolate sponge :)) and a drink called Hole in the Wall Chili beer iirc the name correctly. Will post a pic in this thread
http://grimdawn.com/forums/showthread.php?t=75301&highlight=foodie+thread
as soon as hubby gets it from his camera to me, hopefully get it on Sunday.
Ty for that . I’m stuck at home with some health problems and this will do my friday evening better.
oh good! but not even the great Grava can kill an oathkeeper! This should be fun! 