Does the trail left by Volcanic Stride benefit from the other Vire's Might nodes?

Can somebody ELI5 how the Vire’s Might nodes (and primary/secondary skill nodes in general) interact?

After ~9 years of playing it’s probably about time for me to learn how the game actually works :sweat_smile:.

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We have to wait gnomish, but as far as i know 1,3 nodes and 2node are two different skills first doing some damage and applies dots, 2node is working like sigil of consumption (flat damage stacks from multiple trails).

Volcanic Stride is what we call a secondary effect mechanic, that means it’s “separate” from the core/main skill, as such doesn’t benefit from any direct skill modifiers
Stupid_Dragon said to think of it like a (extra) devotion proc attached to your skill, just like your skill boosters/modifiers/direct skill conversion doesn’t affect a regular devo proc assigned to a skill, so does the booster nodes/skill modifiers not interact with a secondary effect mechanic
*note that being a secondary effect mechanic is irrelevant to the placement of the skill node, ie doesn’t have to be 2nd node, and is entirely about the type of effect/“doing something radically different than the main node” (Soul Harvest, Brimstone etc)

Thanks for the explanations.

Presumably this is also the case for Foul Eruption given that the source of the damage is the enemy exploding and not Ravenous Earth skill itself?

correct

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