found a video that combines the 3 parts shown during quakecon:
so the super shotgun got a grappling hook und the basic one a full auto mode.
found a video that combines the 3 parts shown during quakecon:
The 2016 version was a decent game, but not super great, I just wonder if both the PC and console releases will get a downgrade in graphics? I probably wishlist it and buy it on sale. (the new version) otherwise, I think I will pass.
I enjoyed the reboot, but I only played it through once, put it down, and haven’t looked at it again. Wolfenstein is the better title, IMHO.
I might get it on a cheap sale. I haven’t played the 2016 version.
Rage 2 looks more interesting to me.
The first Rage had so much potential, but it was a bit of a disappointment in the end; the sequel looks like it will deliver though, definitely interested in seeing how it turns out.
Doom Eternal and Rage 2 will both give a different experience.
Doom Eternal seems to be much better than Doom (2016) by giving:
the player more mobility
While Rage 2 seems to be more oriented towards single player … still will give cool powers (different than in Doom Eternal) and a much more open world. As it has been said Rage 2 seems A LOT better than the first Rage.
Dunno if I will get them day 1 but I will definitly end up playing them at some point!
Doom Eternal… looks like a walking simulator when it comes to movement pace. Really hope they crank it up a lot when we actually get to play it.
Rage 2 looks interesting. Taking the few good bits from Mad Max and making it better. But we’ll have to see. Original Rage wasn’t that great with a rather abrupt ending as well. I’ll wait for some heavy reviews/streams first.
but it has awesome meat hook!
In 2016, I had so much more fun with Shadow Warrior 2 than with Doom. It provided a fun, quite fast paced experience like old FPS (Doom, Duke Nukem 3D, etc) while Doom was slower, with too few bullets to really have some fun.
Only problem with Shadow Warrior franchise in general is the excessive amount of resistances/hp…that really destroys the pace of boss kills. Makes it boring and tedious. I lost all the fun on higher difficulties because of that.