Addressing everyone. Me and Ceno approach things differently, but our healthy respect for each other should lead to better choices overall.
To address the thoughts of others -
As said everything will be looked at.
Emphasis is generally skills+attributes+mastery bonuses>devotion>items> all else.
Because the first 3 are 100% innate, devotion is innate but secondary in nature, and items are added on but can’t be reliably guaranteed (you can’t find them whenever you want to) and allow us more interesting design choices when the previous catagories are already well balanced.
I’m not sure I want to make a transmutor for spamming doombolt. By that logic. Might as well give every cd spell a 0 CD transmutor and every spammable a cool down but way more dmg and effects transmutor. I rather add another mastery after current content is balanced, that provides a chaos spam skill, or add a legendary that grants a decent chaos spam skill. Or both. A transmutor is still new content. Our first mod will be editing existing content.
But first rebalance, then new content. Everything will be looked at. Including monster abilities, drop rates, loot tables, etc
Our goal is to rework as little as possible. Our hope is the at the vast majority of content can be improved by tweaking values or adding/removing various stats.
A rework would completely change the way a skill functions. Like turning ring of steel into something like counter strike but better. It might be needed in some cases to remove redundancy, but it is a last resort.
Our goal is not to make everything equally effective. Our focus is to start on things that are extremely trash tier or have no place in ultimate, and make them viable. Things that are never used will be brought to a place where at least one build could benefit from using them, ideally a few builds.
And while it wasn’t directed at me, I just want to state I’ve never claimed they don’t listen to the players, Paavo. They really do.
Finally, we don’t plan on focusing on nerfing anything but the most extreme of outliers. Or at least I don’t. For me the focus is bringing the quality of craps up to average or good.