DoT tick intervals list?

cheers Baka :hugs:
(i can’t seem to figure out using the asset manager/dbr editor @_@)

the stuff i had in mind were just the “regular” pseudo DoTs

  • Blackwater Cocktail\ -> Demon Fire -> Agonizing Flames /all=1.2sec?(no cast speed?)
                        \- High Potency =?
    
  • Thermite Mines -> Hellfire Mines =?

  • Sigil of Consumption -> Destruction =?

  • Bloody Pox -> Wasting -> Black Death =?

  • Curse of Frailty -> Vulnerability =?

  • Devouring Swarm =?

  • Grasping Vines -> Entangling Vines /all=0.5sec?(no cast speed?)

  • Word of Pain -> Word of Agony -> Death Sentence =?

  • Storm Box of Elgoloth -> Lightning Tether =? (Tether=cast speed?)

  • Siphon Souls\ -> Blood Boil =?
                 \-Sear Souls =?
    
  • Ravenous Earth -> Decay -> Foul Eruption /all=0.8sec?(no cast speed?)

  • Ill Omen =?

  • Volcanic Stride(Vire’s Might) =?

  • Heart of Wrath(Judgment) =?

  • Aether Corruption(Seal of Corruption) =?

  • Haunt(Haunt relic) =?

reason i include modifier nodes or transmuters are for some clarification if they affect skill behavior, either in terms of (pseudo)DoT interval or scaling off Cast Speed
^specially when/where you have DoTs with irregular/decimal durations (either by default or modifier nodes). “What does adding 0.4sec duration do; for a skill with 1.2sec intervals” etc etc etc