DW poison witch hunter: help

Hi guys, I am trying to make viable subj but have horrible problems with survivalability.
Here is a build: grimtools.com/calc/62a59oD2
My first version came to the end with just 1.9k OA and 2.1k of DA. Well, then I started theorycrafting, make this one in grim tools and still, OA/DA are really low. Any idea how to help this guy? I know that the poison was not the good idea at all. There is no any good set for it, not good stuff, nothing. My first idea was to increase OA and add life steal but I don’t really see how to get the enough life steal to that build, enough I mean to avoid stun/petrify/trap/etc to always make damage and to have enough life steal to live. Another idea was to increase DA, at least to 3.4k but neither is working. I’ll appreciate any idea about that, even just theorycrafting.

Dunno what you’re saying. Both OA/DA are in good levels already. 3.4k DA requires a lot of sacrifice in other areas, especially on a witch hunter, who isn’t particularly DA gifted in terms of itemization.

GD stashed build and still having problems with survivability. Awkward.

What’s the build main focus? Autoattacking? Shadow Strike? Just applying huge poison dots in general? I think melee Witch Hunter is not an easy build to make currently. There is no proper items support (Venomblade set sucks obviously) and no autoattack. So the way I see it, you should either go beronath fury > autoattacker way or DW acid/poison shadow strike. Because I am not sure what is your build trying to do, seems like all things at once.
Also, you completely ignored physical restances and cc resistances.

And cap your elemental resists (overcap even), missing 10% is huge in terms of incoming damage.

Thanks for advice!

My initial idea was to use poison as much as possible. But now I did realize that there is no good stuff for such kind of build and I just thinking what can I get out of it still using poison, if it’s possible, which options do I have in theory. 3k DA is not really enough with so low life steal rate, 3k OA is kind of ok but not really. About amarasta and SS and others: they all source of poison/acid, converted, amarasta is for OA. If I go SS only - where to put points then? Then I can take Nightshade’s Reach and strike from the sky. Or maybe just covert this character to the chaos and forget about poison until Crate makes some cool poison meele set.
Anyway, thanks again. will try beronath first.

if you drop some excess points from various skills, you can free up enough points to max out occultist and max out both Aspect of the Guardian and Possession. both add A LOT of survivability (phys. res / damage absorb) and you get some raw HP & stats from the added mastery points.

you don’t really have to sacrifice anything important for that, either.

basically like this:
https://www.grimtools.com/calc/RZRloa92

your build, but with some skills switched around for better survivability.

My DW Acid/Poison Witch Hunter is below. I think it’s about the best you’re going to get as of right now until the Venomblade set is buffed.

http://www.grimdawn.com/forums/showthread.php?t=78349

Edit: Forgot to say that WH is not built for defense. It’s designed to output massive DPS and DoT’s then get to the next target via SS. Don’t worry about getting DA to 3k+. With Wayward Soul and Veil, you’ll have effective DA of ~3k even at a DA of ~2.6. With a hyper-aggressive playstyle, you’ll be fine. Blade Barrier will keep you alive through any mistakes.

Your build is not really optimal and you’re wasting a lot of points. You can only have +10 above a skill cap with items and you’re 6 overcapped for nidalla’s hidden hand which means you’re wasting 6 points. Also, don’t put so many pts into blood of dreeg.

https://www.grimtools.com/calc/YNndWxgV

I fixed your build a bit. Let me know if you see a difference. Also, put a leathery hide in your helmet for the 25% stun resist.

Whoops! I forgot to edit NHH. Thanks! I redistributed the points into Phantasmal Armor. I disagree with you on the BoD though. That skill is worth keeping at 16/16 for the OA/flat damage alone. I’m back-and-forth on leaving it 16/16 with 2 more points in Solael’s Witchfire or +attackspeed% or maxing it at 18/16. Probably going to leave it at 16/16.

dont know much about witch hunters or poison but devotions seem off

why lion? pull wolverine and lion and yellow and get sailor and solemn watcher. magic +70da.

why useless point in blue? put it in empty throne for stun res

You don’t really need the damage though. I already wreck everything pretty easily and quickly, I say just focus on everything defensive.

It’s not only damage, it’s also a nice heal which can come in handy in the Crucible when playing WH since it’s such a squishy build. Pop Blade Barrier, one of BoD/Pneumatic Burst and you’re right back up. Combined with the +16% ADCTH and you’re right back in the fight.

My build with Deathstalker has 80% stun resist with 92% Armor Absorption. Pretty good defensively.

Eh, not really gonna save you. I’d rather have the increased aoe fumble chance from blade whirl and max out shadow dance. Also I think not maxing merciless rep is a bad idea since it adds so much damage.

That’s better, thanks! Also, beronath went and goes cool! Tried other suggestions, thanks guys, always need to think about hit-n-run, very hard after my DK and facetank gameplay