Elemental Damage Converted to Acid damage to Blood of Dreeg

Quick question folks. I am attempting to make a dual poison pistol Deceiver build using the Ugdenbog venom launchers. They turn all “elemental” damage to acid damage for Blood of Dreeg (2 x 45% = 90 conversion) but my question is, does this also correspond to the DOT version’s of elemental damage? ie… burn, frostburn and electrocute? In order to make my build work, I would need to convert the cold/frostburn damage of the Rune of Hagarrad into Acid/Poison damage, and any of the WPS skills too!

https://www.grimtools.com/calc/D2p0O7a2

All of the resistances (except pierce) that aren’t capped would be with Blood of Dreeg (Aspect of the Guardian) and Word of Renewal (Steel Resolve).

Any tips and or hints would be helpful. Thanks in advance.

Yes it will work. The conversion modifier on Blood of Dreeg is treated as a global modifier (effects everything while Blood of Dreeg is active) and conversion also includes DoT damage equivalents.

I’d recommend against the points in Summon Familiar/Hellhound, Storm Spirit/Hellfire and Bonds of Bysmiel/Manipulation - the pets in Ultimate won’t do a lot of damage and will die pretty easily. Pets need dedicated support.

I’m not sure why you have 1 points in Sigil of Consumption/Destruction and Doom Bolt either? They don’t appear to be for celestial power bindings.

Devotion-wise, you could probably go for better constellations than Raise the Dead like Abomination for a large-scale AoE of Poison or you could take advantage of your conversion and go Leviathan to convert Whirlpool to Acid/Poison as well as converting the flat Cold/Frostburn nodes at the beginning and end as well etc.

Thanks for the response. The pets/skills, Sigil/Destruction and Doombolt were all just 1 point wonders so that is why they have points in them. They can be easily removed. I didn’t go Abomination for AOE because I would use the Rune of Hagarrad which we would be on I think a 2.5 sec cool down. I did not think about the Leviathan. I didn’t think the damage would convert. I went with Raise the Dead to give me a little skeleton army to take some of the agro away from my toon and the extra ADCTH. I will take another look and move some of the constellations around and see if I can hit the Leviathan. Will it also convert the elemental damage from the Elemental Storm devotion proc to Acid/Poison too? Thanks again.

Since I was wondering this myself… so Elemental to X converts Cold, Fire, Lightening and Elemental damage to X, not just the damage type Elemental itself ?

Pretty sure it does yeah, it just stacks multiplicatively with Fire/Cold/Lightning converted to X, i.e. 50% Fire to X and 50% Elemental to X does not result in 100% Fire to X.

Edit: TZ Tz makes use of this actually using the Magelord rings and Decree of Aldritch for things like converting the Fire on Devastation or Lightning on Storm Totem here. If it doesn’t work, well I misunderstood how his build works :rolleyes:

So on the devotion proc for Elemental Storm you have the base “elemental damage” and then burn, frostburn and electrocute over 2 seconds. Will the conversion convert each elemental DOT into a separate instance of Poison or will it combine them all.

Elemental Storm Proc damage:
132 elemental damage
156 Burn over 2 sec
156 Frostburn over 2 sec
156 Electrocute over 2 sec

Will that convert to:
132 Acid damage
458 Poison over 2 sec

That I’m unsure of, I’d assume since they are separate sources within the same source that they combine, you might have to test it for yourself.

It shouldn’t be hard to do if you can get your hands on a pair of Ugdenbog Venom Launchers and potentially even a Putrid Necklace and do some Math to estimate where your Poison ticks should roughly land.

I would consider testing this for myself but am pinned down by University work/deadlines :stuck_out_tongue:

Edit:

If you do test this for yourself, please do report your findings, knowing things like this might make Overload more attractive on Elemental to X builds, if you could combine and stack all 3 DoT sources at 22/12 and funnel them through a high weapon damage skill, you’d probably get some pretty nice numbers and that’d be just one source.

[QUOTE=Evil_Baka;607437]That I’m unsure of, I’d assume since they are separate sources within the same source that they combine, you might have to test it for yourself.

It shouldn’t be hard to do if you can get your hands on a pair of Ugdenbog Venom Launchs and potentially even a Putrid Necklace and so some Math to estimate where your Poison ticks should roughly land.

I would consider testing this for myself but am pinned down by University work/deadlines :p[/QUOTE

The necklace I already have, venom launchers on the other hand…

Been trying to make a Deceiver build that doesn’t get gimped in one of its damage outputs. Crate is not making this easy. The Pyromancer has the Darkblaze set, why don’t they give the Deceiver an item set. Should be easy enough.

I used a putrid necklace I had in storage. Using some trainer I got off the internet.

cold modifier = 702%
frostburn modifier = 790% with 30% extended duration

acid modifier = 20%
poison modifier = 29%

Rune of Hagarrad (BoD inactive)
77 pierce, 429 cold, 11429 frostburn over 3 seconds

On training dummy
Initial hit average = 625
DOT tick average = 5.5k, 2k on extended duration

Rune of Hagarrad (BoD active)
Initial hit average = 546
DOT tick average = 3.7k, 1.3k on extended duration

After adding some acid/poison damage devotions into the mix:
Rune base stats remain the same.

acid modifier = 359%
poison modifier = 577% with 60% extended duration
On training dummy (BoD active)
Initial hit average = 619
DOT tick average = 4.8k x3, 3k, last tick 1.2k

Elemental Storm test
BoD = inactive
Initial hit average = 577
DOT tick average = 650 per tick x5

BoD = active
Initial hit average = 514
DOT tick average = 500 per tick

So yes the amulet will effect both Elemental damage and singular types of elemental damage, ie… cold/frostburn.

Only thing is, I wish they would change the color palette to match the green of acid/poison. Would look bad a$$.
So it does appear my theory would work, now I just need to get the gear.