Entrapment resist and Disruption resist on armor

There are too few sources of Entrapment resist and Disruption resist available on armor, for most builds that don’t use very specific sets.

Using Entrapment resist as an example, outside of set pieces:

There is also exactly one component for chest armor, one component for weapons and 3 rare affixes (two for gloves, 1 for boots), which provide it.

That leaves a very narrow choice for each slot, if you want any reasonable amount of trap res, not even considering that some builds would like to max it.
And a lot of slots will usually be filled up by other set items or build-enabling MIs etc.

Same situation, just worse, for Disruption res.

Suggestion:

  • Adding those res in some amount to rare, leg-armor specific affixes (of Dancing Shadows etc) - rarely ever see those used anyway
  • Changing one of the ‘less used’ Blacksmith’s crafting bonuses to Entrapment/Disruption res in the value range of Kaylon’s bonuses
  • Overseer’s prefix for disruption res? Probably as thematic as it is problematic, to swap sth out for it.
3 Likes

Trap res needs more sources. It is usually the hardest to get of all CC res and the lowest on most chars. And why is sleep resist still shown in the game stats? It should be deleted.