Hello, I was wondering if it’s possible to remove movement speed slow while channeling Eye of Reckoning?
Doesn’t seem like there’s value that adjust it inside eyeofreckoning1.dbr file. Is it somewhere else, or perhaps it’s hardcoded somehow?
Also I’ve tried to just add some movement speed buff to eye of reckoning to offset the slow, and while it works, it’s a bit buggy with it, and the buff doesn’t always work, that’s why I’m looking for a way to remove the innate slow.
I’d greatly appreciate any help, as I’ve been stuck on this for a while already.