I love this game, and the Soldier is my favorite character by far. And once again, I have failed to defeat the Elite level. I have never gotten farther than Fort Ikon.
My Soldier builds emphasize “poison” for Devotion skills. Does anyone who has ever beaten Elite level have a better suggestion?
I either reject a second class or only use it sparingly, getting a passive skill and ignoring the rest. Does anyone have a better suggestion?
I prefer using a sword and shield, which has taken me farther than a two-handed weapon or firearms. Again, does anyone have a better suggestion?
I don’t think you get much/any help to Acid/Poison from Soldier w/out gear, that converts physical into Poison.
Adding crimtools link helps always, but imo you got two options like mamba said.
Use Soldier as support and Nightblade as main damage.
Respec into Bleed and use Soldier as main damage and Shaman or Occultist as support to get more damage and most importantly resistance reduction 'cos Bleed kinda sucks w/out debuffs like Curse of Frailty or Devouring Swarm against the undead in Arkovian Undercity and Steps of Torment.
Can’t say much about levelling as a sword n board soldier as I’ve levelled as a 2H physical/IT forcewave soldier. It’s not going to have the same single target damage as a cadence build but it might be more survivable as it allows you to keep your distance from dangerous enemies and more convenient because you have enough AOE to kill trashmobs quickly.
Well, with 2-Handed Forcewave, you’re going to be wanting to hit up Kraken ASAP, so whatever gets you there.
It is still my habit of getting Falcon, and going from there - the only real difference in leveling for me since the new constellations were added, is that I like to get that Toad ADCtH.
Your final Devotional setup is going to depend entirely on what your end-game class will be.
Physical Melee still loves itself some Blind Fury, and Assassin’s Mark.
I’ve personally tried very hard to make an end game poison based witch blade. I don’t think it’s very viable per se (might work for vanilla, I’m not sure). The highest amount of physical to poison damage conversion I could scrounge up amounted to 50%. 60% with phenomenal rolls.
In essence, you want to understand the mechanics of damage conversion should you wish to continue experimenting with your poison WB.
Given the complexity of said mechanism, I suggest doing a more straightforward physical based WB.
Jabs, let me make sure I understand you. To get Two-Handed Forcewave, I have to get the Kraken devotional? And what if I am using a one-handed weapon and a shield?
I did not like the suggestion to build up Defense, as I prefer to make my Offense as high as possible. But I gave it a try, along with going after “Physical Damage,” rather than “Poison,” with my Devotion points. I also allocated Attribute points to Physique and Health, rather than to Cunning.
I’m advancing more rapidly, mainly because I don’t have to spend so much time running while my Poison kills off whoever is chasing me. I have a much better chance of defeating the Elite level when I get there.