Farming Compendium [Statistics]

Well his “per run rate” was very similar to yours (0.32 vs 0.30) (and it sounds like it might be trending down and be closer to yours now. The per hour rate was the big difference. His average time of 143 vs your 185 was the big difference. your TF run times were similar so I would thing your kill speeds are also similar. You mentioned that you had Direni alive so you killed him with each run as well (Sinaril didn’t mention if he was there are not). That will add some along with the wasps, but the 42 seconds seems like a lot for that… Makes me wonder if there is a difference as to when each of you start your timer for your “per run” time…

I did kill Direni and I start the time when I’m teleported into the area as soon as I move away from the teleporter. It ends when I click on “exit to menu”.

So Cronley run seems like the better option for items in general. I do need some more mats, so that’s handy to know

  • added the result of 50 royal hive runs
  • updated the Cronley runs from 50 to 200

I added the results from 100 BoC runs, might do more in the future to get more reliable results. The ones I got appear to be quite a good representation though.

Which other farm runs do you think could compete with the ones mentioned?

I might try Log, but I think just as BoC/SoT full clear it would take too long too be efficient:undecided:

I have been farming ectoplasm from Spined Cave. Yo can get the cave from Arkovian Foothills Rift and then going straight to the East. I made the run with my summoner and took me about 3 mins to complete the cave from the riftgate.

The data I colected:

I think it’s the hightest ectoplasm dense zone of the game.

Greetings

Have you done a Log run yet? I was surprised once I got my pathing down how fast it was. I can usually clear it with my AAR sorcerer (who should be much slower than your build) in around 3 minutes (including a 40 - 50 second log fight). Still 1/2 the time for the fast full BoC runs…looks like it might be faster than the royal hive…

Looks like Cronley is the winner!! Even trading in the rare mats from BoC, Cronley wins. Both in terms of epics and legendries! Although that is probably dependent on one’s ability to take Fabius and do it quickly…

BoC does still have the perk of being able to choose the pool your legendary comes from when you trade in your rare mats (plus the BS perk and if you still need blueprints the troves are excellent and dropping them). That can help if you’re looking for a particular piece (just not a helm…). But it does cost a lot of Iron plus you need the dynamite for the troves (which you can get from Cronley! :)). BoC is also a nice source of chipped claws for those working on their badge of masteries. :slight_smile:

My AAR sorcerer doesn’t hunt Fabius, which is why, at least for me, Cronley seemed very underwhelming while 1st floor BoC is nice. I saw your data had your Fab encounters listed separately…I don’t suppose you kept your loot from him separate too? Curious how Cronley matches up without Fab… I would think BoC would probably edge it out then.

Did you see Benn at all during your BoC runs?

wow, saw your path to BoC and I’ve been taking the long way! I’d run up from the portal and then north east under the bridge and around. Supposed to be a Benn spawn point over there, but have never seen him. Looks much shorter using your path!

Thanks again for collecting, sorting and posting all this data!! This is been awesome!!

I believe I did 3 runs, before continuing with BoC first floor. I might collect data from Log too in the future, right now I’m levelling another character though :wink:

Yes, it might be. Royal hive was not fun to run at all. However there is the chance to get a good Gollus’ Ring…

In terms of “fun”, difficulty & the slightly higher epics & legendaries drop rate I agree that Cronley looks like it’s the better run. (Also I did not add the traded rare mats onto the legendary rate for Cronley)
When I’m looking for a specific legendary however, as you said, the possibility to trade mats for a specific class of items easily outweighs the slightly higher droprates from Cronleys in my opinion.

I did not log his drops seperately, even though I thought about it :undecided:

My Benn encounters are listed in the “Details” section of the BoC run. I only went for him when I spotted him inside BoC. Within 100 runs that has happened 3 times.

I hope it’s gonna help save some time by farming efficiently:D

Thanks for your data !

Still thinking that BoC 1st floor is the best for legendaries as you have a guaranted trove to open.

You can switch between crownley and BoC for dynamite / trove and mobs.

Also thanks to the one provided informations on Ectoplasm.

I didn’t know yet if full BoB or full SoC is great ?

The “fast” runs for BoC and SoT are still at least 3-5 longer then then any of these runs. Lesser builds will be 6-10 times at least longer for those runs… I’ve done both where I’ve gotten zero legendary items… Was just some bad RNG, but as that can actually happen I would speculate that BoC and SoT will have a hard time producing comparable loot rates. Especially for weaker builds that could die if there are some bad 4 pack hero spawns in there… Plus considering you need to use a rare mat for each entrance will hurt. I don’t think any rare mats drop in SoT. I think you can at least get some Bloods in BoC though to make it up…

yeah yes, new characters are tough to pull a way from… probably got some nice loot from them with all your runs… I was going to start some collection runs myself, but have been trying to get my first HC character through the game so haven’t wanted to farm for my SC guys…

I did not log his drops seperately, even though I thought about it :undecided:

Didn’t think you did…was just curious as I like playing my AAR sorcerer, but he’s just too weak to handle Fabuis so was curious. :slight_smile:

My Benn encounters are listed in the “Details” section of the BoC run. I only went for him when I spotted him inside BoC. Within 100 runs that has happened 3 times.

Sounds about right, that guy is ever around!! Sorry I missed that on the details… Did you spot him outside of BoC? So you did run up and around the bridge? with 3 spotting in 100 runs, I wonder if your numbers would look better without going up and around the bridge… Unless there is another spawn point I don’t know about… Have only seen him on the east part of the bridge. Some runs it doesn’t really add that much time though…

I hope it’s gonna help save some time by farming efficiently:D

I think it definitely will! I know to send my sorcerer to BoC and my Warder (who has no issue with Fab) to Cronley! Too bad I can’t share the dynamite…

“End game” legendary items such as Leviathan or Deathmark set items(I put them an example because I need them :)) drop from specific mobs or areas ?

I can farm all the rifts, Boc etc and in doing so killing the nemesis Benjhar.
I can farm all the undead zones, Toc etc and in doing so killing the nemesis Moosilauke.

The problem is I read somewhere that it doesn’t matter where you farm, what bosses you kill they all can drop the same items.

Is farming Boc for example the same thing as farming Twin Falls ? Is there an increased chance of certain items or better items to drop ?

Except for a very limited amount of items (outcast helmet, sentinel helmets, mad queen’s claw and all the Monster infrequents), everything can drop everywhere. Some places/enemies have better droprates though, getting more legendaries total increases the chance to get what you’re looking for.
If you need something specific though the fastest way is to trade for it. You can also try the Tyrant’s Hold Blacksmith.

Just to expand slightly on this (fastest is definitely to use the trading forums), the fastest in game (assuming equal RNG…) would to be the black smith. At least for non-craftable items. The black smith won’t give you blue prints (ie most helms, leviathan, etc.) but he will reduce the pool of for the item you’re looking for. Each item is still random, but if the pool is only armor or only ranged weapons, you’ll have a much better “chance” at getting a particular item you want. Over a large enough sample size, the black smith should be faster for particular items compared to monster farming. In the end, it is still all dependent on RNG… If you are looking for blue prints, treasure troves and nemesis have a higher rate to drop them and are ideal for farming compared to normal bosses and heroes.

Thank you both for your answers, now I have more questions.
This game is incredible, i’ve been playing it for more then a month I think, I have a vitality conjurer as 1st char, 2h savagery warder as second and a blademaster.
I haven’t checked but I think I have all the recipes atleast for the relics.I’ve farmed treasure troves for a while so i have allot of blood of cthun etc, I can farm every nemesis so I have some legendary recipes.
I bought the game off gog.com and I don’t want to go “online” therefore I wont be trading for items.
Now my questions are: can I get any weapon from the blacksmith ex Leviathan and any kind of armor, for example can I get the Deathmarked armor ?
And my last question is regarding what Inkaflare said, there are certain places/bosses that have a higher chance of dropping legendarys; seeing as I can farm anywhere, can you tell me what does are ?

You can get any weapon and armor from the blacksmith except those that are craftable with a recipe at the regular blacksmith. This includes leviathan which has a recipe, so if you don’t have it yet keep farming nemesis bosses.
Deathmarked armor except the helmet which is craftable by recipe again can be made by that blacksmith at tyrants hold.
Concerning the higher chance to drop legendaries: nemesis bosses have a higher chance for legendaries and blueprints due to the chests they leave behind. Aside from that, all bosses should have the same droprates, so you generally want to farm in a place where there are lots of heroes and bosses: this is what this thread is about, finding the best places to farm due to their hero/boss density and the time it takes to run them.

Thank you very much for the response, it covers most of my questions.
I’m guessing all the nemesis bosses(chests) have the same drop chance, the only exception being Fabius(from what I read).

The death’s vigil and Krymond nemesis also have the reduced unique drop rate. The percent chance for the 1st unique (epic or legendary) is reduced to 75% instead of 100% for the other nemesis. I could go look it up, but off the top of my head I think the chances for the second and third unique are 25%, 2.5% and reduced to 19% and 1.9%… Someone posted the exact numbers in a “farming” thread a while ago… just don’t have time to go look it up now…I’m pretty sure on the 2.5 and 1.9…but guessing more on the the 2nd unique chances…

Also if you want a full list of the craftable items you can’t get from the BS, you can look at the legendary recipes on gracefuldusk.

This link will take you to the armor recipes: http://gracefuldusk.appspot.com/items/Blueprints/Armor/

Right. Back from holiday now, but I’m still not playing GD too much ATM, so I’m afraid my own BoC runs have grinded to a halt. However, it seems that the results are flowing in hard and fast by you guys, so I don’t feel too guilty :smiley: I’ve finished exams too but I’m just having a break in general :slight_smile:

Here’s the major difference: I start my timer once in the area at the beginning of a batch of runs, but then I keep it on during the menu screen and subsequent respawn, only then ending it at the end of that batch. So, for say 3 runs, I’ll be recording the menu and load times for 2 exits. My computer is pretty fast, but I have no doubt that it adds to times. My logic is that:

A) It’s easier to time;
B) When actually farming for legendaries, one will have to exit and reload. That’s actual time. So a longer run means less time spent in the menus / loading, and so is in real time more efficient (if the run itself is good).

Ah, I figured something like that. I thought you posted that before but couldn’t find it. I saw were you ended the timer, but not starting the timer…

This is one of the reason’s I like the “per run” data. Although the “per hour” does have its use it is usually a lot more variable person to person… Still gives you a general idea of efficacy between places though when comparing “per hour” of only one person as long as its done consistently…