v1.0.6
[Major New Features]
- We bearly made it in time for the holidays, but all achievements can now be achieved. Thank you for bearing with us. Note that a bear minimum of effort will be required for that last one though.
[Tech]
- Optimized performance in scrollable windows.
- Fixed an issue where workers that depends on mined resources (ex. Foundry) could end up stuck in an idle state while waiting for one of their needed materials.
- Fixed an issue where workers in mines would continue to work even if no resources are available or the mine’s storage is full.
- Fixed an issue where grass/plants could regrow over building/road decals.
- Fixed an issue where warnings could overlap with victory fanfare.
- Fixed an issue where achieving a victory condition at the same time as other events could cause the game to become stuck.
- Fixed an issue where raiders exiting a Battering Ram could spawn past a wall.
- Fixed an issue where raiders would not fight back against wildlife attacking them.
- Fixed an issue where villager pathing could break down in extreme (heavily teraformed) situations.
- Fixed an issue where relocated buildings could end up duplicated.
- Fixed an issue where crop fields would not render plants if off-screen when the game is paused.
- Fixed an issue where the controls display could display corrupted fonts if enabled while in-game.
- Fixed an issue where hunters could become trapped in a loop when gathering from traps, resulting in no resources being collected.
- Fixed an issue where Pastry Shops could trigger low desirability warnings.
- Fixed an issue where the Overseeding Policy yields would not match the displayed estimates.
[Game]
- Adjusted House Count requirements for entertainment buildings to improve entertainment generation in end-game settlements, making reaching 100% entertainment happiness possible in more setups.
- Overlays can no longer be toggled during building placement to prevent disabling them unintentionally and hiding critical info.
- Similar buildings are now highlighted when placing new ones (ex. all Pubs are highlighted when placing additional pubs).
- Reduced crop disease spread chance.