Farthest Frontier v1.0 is now available!

Farthest Frontier v1.0 is now available!

The game has officially left Early Access after 3 tremendous years of working with the community to make the game you want!

The team is thrilled to have reached this milestone. We hope you enjoy v1.0 and what will come beyond!


With your input and support, the game grew dramatically during Early Access. Here is a quick rundown of what was added!

  • Custom Game Options
  • Spirituality System
  • Minimap
  • Crop Summary
  • Tier 2 Forager Gardens
  • Tier 2 Bakeries
  • Military Formations and Banner HUD
  • Priority Requests at the Trading Post
  • Deep Mines
  • Foresters
  • Guild Hall and Paper Industry
  • Raider Camps
  • Salvage Sites
  • Chickens
  • Goats
  • Horses
  • Raider Siege Weapons
  • Diagonal Walls
  • Double-Wide Gates
  • Mod Support
  • Color Blind Filters
  • Supply Depots
  • Monuments
  • Policies
  • Tech Tree
  • Victory Conditions
  • Bridges
  • Dozens of new decorations
  • And stuff I am no doubt forgetting!
35 Likes

Congratz to all of you for making it finally to this finished state. It was a lot of fun poking in after every update and giving it a loving spin! Can’t wait to see what you are bringing next! :sparkling_heart: :heartpulse: :boom: :clap:

Edit: Time to clock in thousands of hours in this wonderful game. :grin:

2 Likes

Congratulations. Hopefully Farthest Frontier will see a massive sales increase and new features and DLC coming soon. :sparkling_heart:

really enjoyed the playtest, would love to participate in further tests and provide my feedback. Great economics game!

Congratulations with the release!

Fantastic game with all the improvements and new stuff.

Very excited what comes in the future.

Congratulations Crate! :vulcan_salute:

Congratulations to everyone at Crate Entertainment!

:heart:

1 Like

Well done guys!

Congrats, great work!

The Farthest Frontier Early Access builds gave me 1,933 hours of gaming enjoyment.

That’s the equivalent of:

  • 20.6 days of continuous play, or not quite one working year.
  • The classroom time for 43 college courses, so I essentially earned a Bachelor’s degree in FF :slight_smile:

In that time …

  • A typical person could walk 5,799 miles, or across the US, coast to coast - twice!
  • The first FF light from my monitor could have traveled beyond Pluto to the Oort cloud.

Well done, thanks for the great EA, and I’m looking forward to another 1,933 hours on v1.0!

3 Likes

Congrats on the release!

Congrats to the Crate team on releasing your second game! :partying_face:

Nice work! Will there be any release day streams or appearances people should check out?

Congratulations to the team! It was really fun to participate in the playtests and provide feedback. This game got me back into city builders after over a decade and I look forward to seeing how it develops in the future.

1 Like

I just randomly got the official launcher trailer as a Youtube suggestion (on IGN’s channel though, not Crate’s). Congrats! The music is really excellent, I don’t even play this game but I listen to it in other games.

1 Like

I would like to express my disappointment about the game not being released on GOG: I am disappointed.

1 Like

Congratulations to Crate Entertainment on the release of Farthest Frontier

You guys made EA fun. How you handled game development should be a model for all early access developers to follow. Congrats on a fantastic game and good luck on your next project(s). Glad to have been along for the ride.

1 Like

Congrats on a very cozy game!

Congrats on the full release! That launch trailer was beautiful too.