Feature Request: More pet control

Once again, hi.

It would be great if we could prioritize pet abilities/attacks so that a pet is more likely to use 1 over the others.

For example, making it so that you can set a raven to prioritize healing, so that it would heal itself or an ally over attacking, unless the allies were at full health.

Another possibility is prioritizing based on which stance they are in, for example a briarthorn is more likely to use its ground slam (for the threat) than attack while in defensive mode, and the raven more likely to heal, but in offensive mode, the raven is far less likely to heal and more likely to cast lightning bolt, etc.

Just a thought that would make pet builds even more awesome :slight_smile: