Feature request: show mobs as red dots on the minimap

I remember this very nice feature in Dungeon Siege 2: The mobs are shown as red dots on the minimap and also on the map. Also the NPC’s are shown as green dots. It makes it easier to make sure the player doesn’t miss cleaning a room or an area and it also helps discovering secret/hidden areas, because it stimulates the player to find an entrance to the area where they see red dots.

Having secret areas is a very good idea, but it’s unrealistic to expect the player to pay attention to every single feature in the walls and floors, all over the game. Instead, it’s better to give them some hints about a secret area, stimulating the player to find the entrances. In my view, of course.

I just end up obsessively mousing over all the edges of terrain and structures looking for secrets. Of course eventually you learn all the secret spots since they’re not random. I love the idea of enemies on the minimap though.

fog is needed also. even in zones you ve been thru in other sessions

its annoying running BoC or SoT with all the map revealed

There is already some fog, I mean the map doesn’t appear the same color if you did reveal it in a previous session than if it has been reveal in the current one so you can easily spot the difference