aeh what now??
are we getting FoA features before FoA? ![]()
Yuge.
If only there was a word to describe a sudden and significant change of circumstances like this oneā¦
"And by Dual Blades we actually meant āSingle Gunā " XD
silly, ofc it means you get to dual wield Repeaters and melee with them
dual wield 2h melee gang rejoices
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not really a āfeatureā
Dual blades is just a passive, and overriding a skillās required weapon type has been possible since⦠AOM? Make the modifier override the weapon requirement and add a new animation to the modifier, probably something like chilling rounds anm or burst round anm
Iām more impressed with Upheaval rework
wasnāt speaking to technical level, but that these modifiers was revealed/announced first for FoA misadventure specific items ![]()
These patch notes are crazy! So many additions Iāve hoped to see for a long time, small and large.
Thanks
for a separate thread.
Retal nerfs ![]()
I like it, imo this was too weak for the skill point investment in current retal builds, I didnāt want to take it in multiple of my retal builds, now Iāll reconsider.
I donāt think these are that strong⦠Blade Spirits (with mods) was only like 20% of Chillwhisper power based on my calculation?
And the Top 20 builds with Guardians⦠Itās hard for me to imagine Boiz being the reason of their good performance.
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Blightlord has also DE and RE - Boiz pale in comparison
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Custom Nightbringer Archon is a super synergy of many things - Storm Totems, modded Wind Devils, many devotion procs, Acid Purgeā¦
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I doubt Barthollemās Fire Guardian dedicated build (ultimate test of BOIZā power) is very good.
- maybe someone could test it in the next Steam Public Test update and SAVE THE BOIZ
Noooo, so proper acid spam PB was possible for literally 1 patch and is gonna be dead again, but for real this time. Unless thereās some item in FoA that will enable acid spam, but FoA is still in āsoonā¢ā category.
Speaking of upheaval rework, I wonder how it would work with attack replacers with arc of attack
can we get arc of attack for savagery on 5/5 ultos back (was live for only 1 patch too), or itās gonna be broken op again?
O_O
Yeah, that made be go āwhat the FUCK?ā too, Iām guessing theyāre finally making it so Nightblade WPS skill line can work with ranged. In one limited case. Going to make that gun potentially over powered though.
silly, ofc it means you get to dual wield Repeaters and melee with them
dual wield 2h melee gang rejoices
![]()
Relic - Dirge of Arkovia: increased % Damage Reduction on the summoned pet
What?!!! So my almost 150k Health bodyguard will become even more tanky ?
Mythical Quillthrower of Dreeg: replaced Acid damage modifier for Amarastaās Blade Burst with 100% Weapon damage modifier for it
Currently leveling a toon to test that weapon (just reached lvl84) and for the whole playthrough i asked myself what even the point is with that thing. Casting speed bonus on a 2h ranged weapons with bonus to a cooldown based skill ? Are you supposed to play DEE with it ? But then you absolutely need the full Rotgheist set. Or is ther any other acid spell than can benefit from Lethal Assault ?
At least now with the bonus weapon damage, maybe itās worth looking for cooldown reduction bonus ?
Edit : So⦠I played a bit with the Quillthrower and yeah itās as awkward as I though. I use the Bitting Blade skill from Seal of Shadow during ABB cooldown and it loves the casting speed bonus but overall I find the whole gameplay loop mehā¦
Retal nerfs
Lmao ![]()
I donāt think these are that strong⦠Blade Spirits (with mods) was only like 20% of Chillwhisper power based on my calculation?
And the Top 20 builds with Guardians⦠Itās hard for me to imagine Boiz being the reason of their good performance.
- Blightlord has also DE and RE - Boiz pale in comparison
- Custom Nightbringer Archon is a super synergy of many things - Storm Totems, modded Wind Devils, many devotion procs, Acid Purgeā¦
- I doubt Barthollemās Fire Guardian dedicated build (ultimate test of BOIZā power) is very good.
- maybe someone could test it in the next Steam Public Test update and SAVE THE BOIZ
Boys nerf is baffling to say the least. Blade Spirit nerf is also sad and unjustified but I can see how Zantai couldāve looked at some of the top20 builds and (mistakenly) thought that Blade Spirits are too strong. But GoE are super weak, you can just test it easily by taking any builds with stacked GoE and make it attack dummy and see how much damage they actually do (spoiler: not much at all).
Blade Spirit nerf is also sad and unjustified but I can see how Zantai couldāve looked at some of the top20 builds and (mistakenly) thought that Blade Spirits are too strong.
I donāt really see the case for nerfing them. They are (amongst other things) a way of adding aoe to some melee builds, but that comes at a significant cost in points and constraint on gear (if you want to get 24 points for 4 spirits).
I assume any nerfs moving forward are pre-emptive nerfs for when the Berserker comes to town. Pierce Berserker + Nightblade is going to be innately really strong.
As for the Bois, Iād really like to see comparisons between using them as a 1-pt RR bot and devotion proccer and fully investing into them. I assume any strong build using the Bois is coming from their proccing abilities and investing in the Bois has little impact, if any. I know Crate is very much against walking simulator builds, but pet users are happy to have any bois, whether they are pet-scaled or player-scaled.
I assume any nerfs moving forward are pre-emptive nerfs for when the Berserker comes to town. Pierce Berserker + Nightblade is going to be innately really strong.
But then existing Nightblade classes bear the brunt of this pre-emptive nerf strike because?..
As for the Bois, Iād really like to see comparisons between using them as a 1-pt RR bot and devotion proccer and fully investing into them.
I will try to find energy to record the videos for that and feedback it.
Scion of the Screaming Veil: replaced bonus to Callidorās Tempest with +2 to Arcanist SKills and replaced proc with granted WPS skill
Zantai can we atleast get to keep the proc too? (itās fine if dmg gets toned down as compensation for wps) - and yes i get it will expand tooltip, but still ![]()
Or get it available somehow, having Theodinās wave attack was actually pretty cool

