so, after recent somewhat-buffs to pierce I decided to give a spin to my old DW Goredrinker Tactician that actually never saw the light. I made multiple SR runs, here are a couple of them:
most runs are in 5:30-5:40 range. didn’t try Crucible since who even cares about it now.
so, about the build:
- solo- and AoE-damage are kinda ok, having multi-target cadence with DoT help is nice. WoP, on the other hand, only tickles monsters instead of doing anything meaningful.
- build has very poor resists - bleed is non-existent (even if not needed), chaos and aether are w/e, CC-resists are kinda sad, only trap is overcapped.
- build is VERY short on OA. having barely 3k on a pierce build is a nonsense. and Goredrinker is also a heavy armor set which means you need to invest a shitton of attributes into physique just to wear it.
- build is also very short on skill points. I had to drop seal altogether because 1) it’s a 3rd cast on a melee build with 145% cs and 2) I was in dire need of points.
What I suggest?
- add flat and/or % OA to the set. sth like 50 OA on the shoulders and 5% on helm will go a long way. also, maybe, Unknown Soldier could get an OA bump.
- change fire>pierce to ele>pierce conversion, or simply add 100% ele>pierce for WoP modifier. this will allow it to probably deal SOME damage.
- replace some of the vit res on the set with freeze/stun res, since they’re kinda lacking and vit res is aplenty.
- change the flat phys on ammy’s proc to pierce since phys cannot be converted and makes little sense all in all (and maybe lower it’s cd a bit).
- Reaver’s Claw can get some love. +1 target and some flat to Cadence, compared even to Nightclaw, is a pretty poor bonus.
so, did you have any experience with pierce in total and maybe Goredrinker as well? if yes, please share your opinion here.