Pretty much the tittle. Here is example: ~150 OA difference and only 1.3% more chance to crit

The situation is worse in case of real enemies - chance to crit might be like 0.5% more for Iron Maiden

Pretty much the tittle. Here is example: ~150 OA difference and only 1.3% more chance to crit

The situation is worse in case of real enemies - chance to crit might be like 0.5% more for Iron Maiden

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I…uh…hmmm…I am afraid of this suggestion only because of the negative effects it shows on gear choices. It follows the trend that D3 has where CHD and CHC are king.

In a world where sub 5 min clear times are popping up (I say this as it is CR that is the measuring stick here) I am curious as to what purpose this proposed change holds.

I am pretty sure it scales that way on purpose and even with 2850 OA the screen is full of crits.

Some people like the big numbers and like scaling CHD and CHC. One of the charms of GD is that it doesn’t.

Hardly any of my characters go above 3000 oa.

Do you have anymore screenshots or data that make the picture a little more clear on changing the scaling? Also, in your above screenshot, what crit% would you like to see with that 150 oa change?

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I don’t see anything wrong with that. What concrete change are you suggesting, anyway?

I also want to see better scaling after 3k OA. +1 it shouldn’t be that impossible to see %30+ crit chance againts bosses.

I don’t see a problem here, 3.2k and 3.4k OA are both significantly high (as is a 28-30% crit rate) and above a certain threshold starts to incur diminishing returns.

Pretty much this is my thought. How much do you want the scaling to change? What amount of crit rate vs OA is reasonable to you?

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It is a proper formula to give diminishing returns on a crit rate. Otherwise you end up with all crits and it’s essentially no crits at that point. That is then just crit dmg being applied as a base multiplier.

It ramps up more significantly the further you go. 700 OA difference from your pic, 11% more crit chance. Ratio of 63.6 OA/% vs the 115.4 OA/% of your example.

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