Kisen: Guys u know what? Iron: What? Dravis: Hm? Kisen: Go too the char spawn location. Iron: Can we do that? Kisen: Why not? Dravis: For me ok… Iron: Dunno, may be he will pissed of and reported on forum… Kisen: Nah, lets try.
This was my test char, but frankly this still sucks if i go with my shield or even ectrocute builds. I couldn’t do anything in this case…
This happend after 74, multiply times. Not once!
At least have some space to preaper a bit or anything…
This is not about defensive stats (wich i cared here).
Just image u step in and even the loading screen not done 2 nemesis and 1 Boss attacks u… Even my shield char lose his 20% - 33% hp, before i can do something.
This is still not correct. U need decent OA wich is beetween for me 2900 3300 and Da wich is 2950 beetween 3200. True u don’t realy need trap/freeze/petrify resistance, but still u need some to overcap a bit.
And for Sr is totally random, so even with realy decent build u can Rekt by kisan, kymo, grava, Manifastation of korvaak, everything. U can’t rely on it.
Same can be said about SR, once in blue moon you will complete SR 75 without CC-res. If we are talking about consistency in Crucible, you will need a balanced and resilient build. Trust me, I have tested dozens and dozens of specs in Crucible.
Btw I have one character,that can beat SR 75,but can’t complete 170 even with 4 buffs and banner
To warrant consistency in both SR and Crucible you need enough defense.And Crucible requires higher skill level,cause one mistake can kill a build.In SR deaths doesn’t matter.
that map as well as the loghorrean boss room map are awful, its almost impossibly not to pull everything, and yeah ive noticed bosses right in front of me the moment i port in.