Feedback: Request for leveling equipment to development team

Dear dev team :hugs:

I felt that I was farming various characters,
At the stage around LV60-LV80,
it would be more fun if there was a set equipment dedicated to the inquisitor and necromancer(like the mastery in the base game,).

From LV60-LV94, there are many scenes to endure with diversion of other mastery sets.
There is a blank period.

Of course, since it is for leveling, there is no need to be so strong, and I think that it is enough with a few parts.
I also think that it is also possible to add these two mastery properties to an existing set (like mythic equipment).

The part I felt was missing is below:
-Elemental set for inquisitors (flame, cold, lightning) All three mixed set (for shooting)
-Aether set for Necromancer (for melee attacks)

Thank you for your consideration :smile_cat:

–
edit:
Especially in LV93 and below,
heavy armor equipment for melee attacks with Aether is generally lacking (except for weapon and shield).

A lot of items support inquisitor. I have a hard time believing that you can’t find gear for your character.

Silver Sentinel (Rune of Hag)
Sharpshooter’s
Final March
Sellecor’s March
Arcanoweave Cord
many Kymon’s Chosen faction pieces

Take a look

Thanks for your reply :slightly_smiling_face:

I know these gears and find and have them.
(because I’ve played over 5,000 hours)

“For Cold” or “For Fire” or “For Fire and Cold” or “For Fire and Lightning”
and “For each Runes” are exist, I know.

But I feel that is lacking (notice! only at farming stage).
-Elemental set for inquisitors (flame, cold, lightning) ‘‘All three mixed set (for shooting)’’

–
This is a suggestion that if such equipment is added, leveling can be enjoyed in more various styles.

Of course, adding and strengthening various faction equipments is also sufficient.

You have just come up with a really good idea for a mod. Have you ever tried modding Grim Dawn? Cause your ideas would be a great way to start :slight_smile:

Thanks for your reply :slightly_smiling_face:

Doing with Modding is also a good idea!

However, I would like to be able to provide the leveling diversity as described above
even for beginner players in the state of vanilla.

See, the XBOX version is also scheduled to come out :grin:

I’m of the opinion that i don’t really think you need a set between Level 60-80 around this time period for an Elemental gunslinger due to how flexible they can be on what they can pickup and use. You should be fine with faction gear or randomly found but good green gear.

Towards the end, there currently exists the Luminari set and M. Aldur’s Inquisition as a craftable weapon option.

Thanks for your reply :slightly_smiling_face:

Luminari set is good,Iknow,but it is LV94 set.
In lower Lv,Wouldn’t it be nice to have something similar?
(Yes, like the various sets that exist for the mastery of the base game.)

Aldur is very good ! And it exists at each lower level.
But,Isn’t the base damage good by full of elemental?

–
As a precaution, what I want you to understand is,
This is one suggestion of how to compensate for the lack of elements in the halfway level,
and that is not a request for further preferential treatment for inquisitors (that are already in a favorable environment in the end-game).

in lvl 58 to 90, +aether or +elemental armor sets (epic or legendary) i’ve seen in grim tools are for casters. not shooter/melee builds. those aether/elemental shooter/melee build lvling around 58 to 90 need to use greens and faction armors to lvl their builds.