Zantai:
The changes that have already been made for Reaping Arc pretty much align with what’s been discussed here, so I suppose I’ll share the general direction. That said, don’t take what’s posted here as gospel. Further changes may be made down the line as we work on v1.1.9.2.
Reaping Arc:
Weapon damage reduced to 210%
Flat Aether damage removed, Vitality damage increased to 100 (yes, the Aether archetype does convert Vitality to Aether effectively, but the reverse is not as easy)
Target arc and max targets reduced to 210 / 6
Added 100% of Elemental dealt as Vitality
In light of this thread, we’ll also throw in the following:
Updated Jump Attack speed for 1h and 2h melee. This animation is used on many item WPS and melee skills as well as Soldier’s Markovian’s Advantage. Dual Wield has for a long time benefited from a snappier version of this animation. Should be a roughly 34% increase based on napkin math.
Increase Speed bonuses on Kraken for 2h AA builds.
P.S. I’ve seen some commentary elsewhere on omg how did X or Y take 3 months to make. I thought that this was apparent already, but maybe not…Crate has several projects in the works. The scope of what the company will be releasing in upcoming years has expanded dramatically. Someone isn’t sitting in the legendary items spreadsheet tinkering with numbers for 3 months straight.
On a similar note, I can’t say when v1.1.9.2 will be released as there isn’t exactly anything pressing that needs to be addressed, but supporting Grim Dawn is still very much on our minds. I can say already that there are some Epic sets that could use some love, so we’ll probably give those a pass for the patch as well.
Great news!
I think it’s logical that 2H speed cap is lower than DW. but the problem is, you can easily reach %200 AS with most DW melee builds but you rarely see even %190 without buffs(bloodrager,barbaros buff etc) with 2Hs and lots of monster slows your speed which makes 2H’s suffer even more. Kraken provide more speed should compensate this a bit.