First screenshot for June!

I think we’ve made some nice progress over the past few weeks. I expect we’ll have some new enemies in-game by the end of July.

Attachment: 2010-06-15_killingfields01_lrg_2.jpg

Looks great.

Jeans were creamed.

Diablo killer is rising day by day !

Nice greater resolution pic. Love the shadow/environment visual. Love character look too!

Keep up the hard work!
King among arpgs is progressing very well!:smiley:

Anyway I noticed something. could you reply what is that exactly?

Sharp and cool image. Just strikes to my eye that the ground itself is very sharply detailed but the rock at the bottom of the screen looks a bit blurry. :stuck_out_tongue:

It is looking fantastic…so still on track for early 2011 release? :slight_smile:

I think i need a fresh pair of underwear after seeing that Magnificent Pic =D.

Cant Wait to start playing!!!

Maybe update devblog? :smiley:
For Medierra -look at postcount :smiley: :slight_smile:

Now that’s what I’m talking about!

As does the background, that is intentional depth perception (your eyes would do the same thing if you were looking at a regular landscape rather than a 2D picture).

Great to hear/see things are progressing well. It looks like you guys have done a great job creating the environment.

It looks awesome! I see the player pops very well from the scene, it looks great!

I like the brightness too, of the scenery, I wouldn’t mind seeing other colors too, but that’s me, hehe.

Anyways, very good work!

All I suggest - I like color, and I like how the player is easy to spot, not blending. I like how the scenery isn’t too noisy. It looks very peaceful… deadly I’m sure.

I love~~~ mother nature! :smiley:

Wow, the game looks so much better month by month. As was mentioned above, the blurring of the immediate foreground and the distant background is a very stunning and realistic detail. The character looks really good as well.


I’d like to begin by saying that I am totally speechless…
As for what I was going to say… oh yeah… I’m totally speechless…
Let me end by letting you know that I’m completely speechless. :stuck_out_tongue:

It looks amazing, nuf said.
I do have one criticism however, the grass looks a little… low detailed to me… I dunno, is it just me?


You better hope Medierra doesn’t see this, otherwise Evil Medierra will be in full effect.

Absolutely beautiful.

In previous screenshots you can really see that its the TQ engine with a dark and gloomy retexture. This is the first screenshots that I have seen that says “No, this is the TQ Engines big brother and he is here to kick some ass.”

Bring on the second coming of Evil Medierra! :stuck_out_tongue:

Okay well let me say that I have always had a problem with the way grass looks in games =/… so it probably is just me.

I don’t know exactly how it’s done but I’m guessing that the grass is done in small patches? If that is the case, do all the patches look the same? Maybe having some variation will make the grass look better… :stuck_out_tongue: Just thinking out loud here I guess.

cool picture. verry detaled :slight_smile:

if you go 5cm ( 2 inches ) down from CHR AND
if you go 5 cm ( 2 inches ) right from CHR

it seems there is some item og crap metalic look alike there :slight_smile:

EDIT it seems there is shadow to that item to, like some space weapon he he he :wink: