I have a single point transmuter idea for the Flashbang skill.
Vanishing Act:
-the effect is centered on the caster rather than being a grenade
-skill becomes instant-cast
When playing a Saboteur or a Commando, I have this problem of Flashbang either not coming out properly due to skill disruption or going off somewhere weird. A melee character would greatly benefit from such a transmuter.
Losing the ability to use it as a ranged offensive tool and an extra 1 skill point spent would balance it I guess. Still as long it is uninterruptible and does not effect melee flow, I would not mind a slight nerf.
I had this idea of building a dual wielding Saboteur that is all about defensive ability debuffs and critical strikes without investing too much into Cunning (like Scorpion Sting + Flashbang). So I would appreciate DA reduction much more than OA reduction.
Shadow Veil and the confusion from Flashbang should give enough defense against mobs for such a build.