I’m not sure if this is new in v1.3.0, but I’ve only just noticed it. The flickering effects around torches and braziers etc. flickers a bit too much and is (in my opinion) somewhat reminiscent of an old incandescent light bulb that’s about to break, rather than the flickering of flames. I think it could be because the brightest tones in the effect are a bit too bright for fire and are approaching white light rather than orange/yellow light.
I like the effect and think it adds to environment, but a few tweaks would make it much better.
A good place to observe the effect is these two braziers on the bridge near the Asterkarn Mountains rift (which I’m sure used to have a static shadow effect) or the torch near the Asterkarn Road rift (below). Apologies for static images, I’ve not got a good way to capture video.

