fort floor dont want pathing

high-level I built using fort floors, but they dont want pathing

if they are low to the ground then it’s work

same problem for fort_wallcenter01a_top.dbr

but me need slim floors

These are objects, aren’t they ? You can’t path objects with terrain textures.

To help visualize object pathing, enable in the editor menu:
View/Physics Meshes
Pathable surfaces will display green.

it should be pathable, other objects from this sets work good

look how it work
http://i.imgur.com/Gk4SvR5.jpg - all good

http://i.imgur.com/xCu1Z6c.jpg - high-level

it have green

Ah I see what you mean…I even tried raising the terrain up to it at a higher level. That particular piece (and probably a few others) are stubborn. :furious:

The trick of adding a blank region to the world then rebuilding the pathing didn’t work either.
:furious::furious:

Other than trying force save all / restarting the editor / then rebuild pathing once again, I’m not much further help.

I found another problem, the wall only works a standard height
(center on the picture)

other passes through itself

so mates, what do you think? it is a bug?

high level pathing
http://i.imgur.com/Gk4SvR5.jpg - all good
http://i.imgur.com/xCu1Z6c.jpg - high-level

and
walls passes through itself