Forthcoming Forgotten Gods expac - what we know so far Part II

Stream of the 1st March had a lot of repetition of stuff so I’ve picked out the new/relevant bits regarding the expansion.

What I will tell you about the release date is that we’re set on a release date, the only thing that’s left in terms of that is to finalise it with Steam. Once we are 100% lock down on Steam, when there’s no debate whatsoever that anything’s going to get pushed back for any reason, that’s when we’ll tell you the release date. But as of today, or even last night, we submitted our request for a release date with Steam and it just needs to go through the ropes with them.

ConstantinTrifonov : are there item support for warlock summoner in FG?
There are some items I guess that could qualify for Warlock support for pets.

SnowKJL : do you guys intent to keep working with Steam in future projects or going for own platform?
Considering Steam represents something like 95% of our revenue I think it would be ambitious and a little naive to start our own platform.

IvIumboJumbo11 : Tokens locked behind rep for new faction?
No.

evil_storm : @CrateEntertainment will you add your game to Epic Store?
Not sure it’s really worth it at this point. Our audience is primarily on Steam.

gaboonvyper : I’d heard you were doing more to make the controller fulfil all the functions (as you wouldn’t have a keyboard/mouse to fill in the gaps). Maybe things to help with inventory management or ability management for the limited buttons. I may be wrong.
Yeah, that’s probably likely so that’s happening for the Xbox, I suppose that will be brought to the PC version.

emkyooess : Do the witch god factions fight with each other?
In this endeavour they are united. A common front.

frogsarepeopletoo : can you be revered with all 3 factions on one character?
Yes, you can. You will not get all of their quests, but you can be revered with all three.

MACOH_TW : Will we get some joke items in hidden areas like there were in TK?
In any case I was actually going to mention in this stream this expansion has way more silly, fun, secret stuff for you to discover than all the rest of the game combined.

Oh that’s right. I guess you guys are getting this ahead of Monday’s post, but we’ve actually added 10 more levels to the Shattered Realm which means we’re up to 64 now. 64 maps for the Shattered Realm that we’re going to be releasing with. It doesn’t include the boss levels. Some of them are completely custom made for the Shattered Realm.

Well, even besides just doing an expansion, there’s going to be post release patches. We are going to do at least one pretty substantial content update that we’re thinking of, we’re going to possibly give you more Shattered Realm levels. Yep, probably some more gear like we’ve added Legendary items in the past though patches and will probably do the same thing this time so just because the expansion’s coming out it doesn’t mean you don’t have more to look forward to. There’s definitely going to be free content stuff on the way. We don’t know if there are going to be any more big DLCs because those do take up a lot more resources.

Just in terms of the story to be perfectly honest I feel like to do the story justice at this point we need to do something much bigger than an expansion. And there’s all this stuff, those of you who are paying attention to the dialogue will know Ulgrim and the Emperor, there’s something going on there, the Emperor’s son, those are all big stories that would really need a lot of dedication to do them justice. And how far you get from the capital would just seem insufficient.

EnigmaticUnknown : Are there any rule breaking/changing items like Spellscourge Bulwark being added?
There’s one I’m thinking of, think it might be a post release item though. But there is something that I 'm thinking of that fits that bill.

meowdimurro : Will there be more information on the hierarchy of gods / ascended in the game? for example, such a Ulgrim, Oleron, Empirion. Which of all these entities is the strongest. I mean some kind of “pyramid of power”.
Medierra : Ulgrim and Oleron are human ascended, they’re sort of like demi-gods, Empyrion is an elder god and far above them

jogardar : hey crate and stream, just tuned in - has the big question of ‘when’ been answered? or are we still endeavouring toward patience?
Medierra : release will likely be the last week of March if things go according to plan

morpheus____ : @CrateEntertainment are the mobility skills affected by cooldown reduction?
They are not. The ones from the runes are not.

That’s the other thing in the Shattered Realm guys, if you die the bosses go back to full. So there’s no cheesing bosses with several deaths in a row, you start over effectively. Unless you kill one of them.

mauric1us : @Medierra now you know why we need dual shields
Medierra : you’re right, I think it’s time to get dual shield in

So I used a waystone which means I actually get less loot if I finish on the same Shard I started. If you use a waystone you have to beat at least 2 Shards to get the full loot.

elrokos : @CrateEntertainment hey i want to ask why there is no chaos or aether dot in the game. every other damage type has a dot type
This is a decision that was made a long, long time ago and honestly I can’t remember the exact details of it.

raziel777779 : @CrateEntertainment hello, will be any optimization for pet builds in next patch? (hard to hit 60fps even with gtx 1070ti in 1080p)
I can’t say we’re doing anything specific. There is going to be some general optimization in the near future which Rhis is working on.
Medierra : lower FPS is part of the balancing for pet builds
Medierra : will add new graphics quality setting that reduces max pets allowed (big M trolling again)

Ram_Zed : What about channelling movement skill template (EoR), also usable by non-player characters?
Non-player characters can’t actually literally channel abilities, but we have in the past done enemy skill sets to imitate that behaviour where they’ll channel that ability for several seconds and just keep casting stuff at you.

leozar94 : does the mastery beside oathkeeper have baseline skill with the new retaliation interaction or they will need item to have it ?
Almost every mastery has some degree of that and we’re adding retroactively. For example, Soldier’s Counterstrike - a very logical place to put that - is getting that mechanic. Grenado’s one of them.

Cassandra112 : are the movement skills designed to be entirely movement only… or potentially primary attack skills, or proc deliverers as well?
I’d say a bit of both. Some of them are entirely movement only. So for example, there is a teleport set and all it does is it teleports you. It doesn’t do any damage or debuff enemies in any way, but it has the longest range and shortest cooldown of all the teleports. If you’re really interested in just movement and none of the other additions that they do you can use that one for example.

emkyooess : How nicely does the Oathkeeper/Nightblade two-weapon poison build play?
I’d say it plays pretty nicely. The Venomblade set is going to support that combo.

gaboonvyper : I hate to be the Xbone question guy, but I do have one more. Did you guys make any Directx upgrades to the GD engine when getting it setup on XBone? Or any other specific updates or modifications involved in the port?
Well, when we got the game working with DX11 that was to get it working on the Xbox so yes, we’ve already done that.

jogardar : @CrateEntertainment what would be the most simple class to choose with oathbreaker, for new players? and what skills would be good to choose for that kind of player
For a new player, you’re just starting out, don’t really know what you’re doing in the game yet, I would recommend you start with either Oathkeeper and Soldier or Oathkeeper and Demolitionist and as your kind of basic build you might want to do something. Well, it depends if you want to do heavier on Oathkeeper or heavier on the older masteries, but assuming you want to do heavier on the Oathkeeper if I were you I’d maybe say for a levelling build, depends again if you want to rush through things or you just want to have a lot of fun with what you’re doing, Aegis of Menhir/Vire’s Might combo. If you wanted to focus on rushing through you could focus entirely on Vire’s Might. Eye of Reckoning is higher up, that might be a bit tougher starting out because of having to rush to that first to unlock it.

emkyooess : Please tell me the 1.1.0.0 patch notes fixes the old auras-kill-your-team-mates bug, so components can get real auras again?
We have literally never once repro’d that at our end. It is the most elusive bug of Grim Dawn I regret to say.
emkyooess : What can we do to help you isolate that bug? Is there a chat command we can do to do a full memory dump or something?
It’s not going to be anything like that. If someone wants to help us isolate the bug we need a repro. That’s the key. We need a step by step how to make it happen. People tried to provide us with that in the past and not a single method of theirs worked. It must be some crazy combination of hardware and repro steps that we’re just not getting. It is frustrating because this has been an issue for us for years and I personally have spent hours trying to repro it.

kyleblake48 : how is the balancing of already existing items going to work with the oathkeeper? are items getting reworker, or is increases to oathkeeper skills getting slapped on?
A bit of both. I would say mostly added on. The thing about the items is a lot of items already support 3 masteries, adding a 4th just adds more variety, it doesn’t do anything stronger.

限界 (deepdelvefantasy) : How much will the Expansion be?
Medierra are you here? Can I tell them?
Medierra : no

prasdl : Any idea when we’ll be able to buy the expansion?
You’ll be able to buy the expansion when the expansion’s out.

weriot4cobearz : Now can you show the final boss?
I would be so pissed if someone leaked you the final boss before the game is out. That boss needs to be experienced the way we made it in that level. You do not want the final boss spoiled, you want to get there in the context of the story and you will leave satisfied. Cause that is one of our best fights, we’ve ever made.

GeneralChaosZ : @CrateEntertainment Can multiple Nemesis spawn on you in Shadow Realm at the same time?
Yep

FriendWontTellYou : @CrateEntertainment are you going to fix that one annoying thing, like when someone joins your game it lags for like a 20 seconds?
How long that pause occurs for is really dependent on your system and your connection. It’s not something we can magically make faster, at least not without some extensive changes because the reason you might not experience this in an online only game is because you’re connected to another server. The server’s handling all those details whereas in the case of Grim Dawn where it’s person to person you are the host and the player so when your computer is handling that connection then there’s a bit of a lag.

mekkimurran : does the WW skill scale with attack or castspeep?
It’s attack speed. In fact we added that to the skill tooltip to make it absolutely clear.

Innoruuk88 : can we change the lightning damage of eye of reck to burning damage?
No we cannot.
Innoruuk88 : i mean the 2nd skill soulfire. can we change this lightning damage with modifiers?
Modifiers can’t be modified by modifiers, that’s too meta. But you can convert it with conversion.

Gunturan : Hey guys, have you or anyone else experienced the inability to create a new character the 1st time? As in, I have to repeat the process twice in order for it to “take”.
I have seen reports of that, I wonder if it’s something to do with your Windows struggling to create the folder initially. So it tries to create a character and the folder doesn’t exist so it makes the folder for character saves and then you make another character and oh the character folder exists and the character gets created. I’m wondering if it’s something weird like that.

ChthonicSonic : @Zantai_GD Will finishing the FG content straight after dealing with Krieg, before continuing with the rest of the campaign, change dialogue, events and NPCs in Vanilla and AoM content?
Where it makes sense it will.

Greywrath : @CrateEntertainment will there be any choices in FG that will forever foreclose you from something like Direni or missable items
I guess the answer to that is yes. There are some areas in the world that you can only access depending on which faction you chose. However, if you join in multiplayer and different players have access to different factions’ content then you can all access together. For example if you have access to an Eldritch area that’s specific to Bysmiel and a player who chose Solael joins you, he could go in there with you and vice versa, you could go into the areas the Solael player has access to.

RoamerGFX : Will there be any option to sort the Characters in the list by yourself actually?
Probably not going to happen for this game.

gtonibaku : do mutators scales higher than ultimate difficulty inside the shattered realm?
Not sure what you mean. Mutators scale by difficulty and your level.

emkyooess : How much do the difficulty skip tokens cost?
I think it was about 100,000 iron bits off the top of my head, something along that range.

jogardar : @CrateEntertainment will you change existing items to add oathkeeper attributes? or do we get to farm oathkeeper items fresh from scratch?
Both. There’ll be new items and old items getting Oathkeeper bonuses.

Motorhead1975_ : Next Monday’s GM will be the last one before the FG release?
Yes, it will. After the next Grim Misadventure we’re going to slow down the frequency of updates as we focus on the expansion and its post release.

Greywrath : @CrateEntertainment will you be able to see the bonuses/items from each God faction before choosing them?
Yes, the vendors will be there for you to click on and interact with. However, you can earn reputation with all 3 so you’re not locked out of the other vendors. So you could say choose Bysmiel and still buy Dreeg gear.

Mikwuyma : will there be a vitality based righteous fervor legendary or set?
There are Legendaries, there isn’t a set.

dir1y : anyway we can get exp from quests turned into iron bits after max level?
No, we’re not going to do something like that.

ericxfb : would you say the choice between physique/cunning/spirit is now balanced post changes?
I don’t know that I’d call it balanced in a perfect sense, I think it’s much better. I definitely don’t feel as bad for end game characters putting some points into cunning or spirit as it used to feel, but the biggest reason for that change we’re making 1 for 1 - for those that don’t know the change we’re making spirit and cunning are going to give 1 health point for each in that attribute so they’re a little bit closer to physique. So the main goal for that change though was for characters that had to increase their cunning or spirit to meet gear requirements were not so far behind physique builds for health.

EXTREMEGAMER29 : @CrateEntertainment When did you know you wanted to do a second expansion for GD?
Pretty much right around when we were finishing working on Ashes of Malmouth we were like think it’ll be worth doing a second one. So we started contexting it right about that time and once we had the sales numbers, said okay definitely think it’s worth doing.

emkyooess : About what percent of GD copies sold did AOM get?
I think 22%, 24% which is great for an expansion.

Syphin3 : is there a item or set that allows us to spam (-100% cooldown) for Aegis Of Menhir so we have a shield throw build?
You can get Aegis of Menhir skill pretty short, but you cannot make it no cooldown. That is not the kind of playstyle it is.

Grava: I like how Medea keeps giving us the best spoiler that’s been in this entire stream.
Well, people keep asking this question, got it on paste.
Grava: I’ll say it aloud. Medierra says the release will likely be the last week of March if things go according to plan. There you go, I mean that’s huge, what more could you ask for.
Did he actually say that?
Grava: I mean Medea’s saying he said that. Medea’s lying, that’s the problem, right?
Yeah, Medea, why are you lying?

Me? Lie? I’m in tears, wounded, cut to the quick. :cry: I may troll a bit since I’ve had you two (and big M) to learn from, but for something this important? If anyone was lying it was the big guy himself, but it doesn’t read that way to me. And yeah, I had it on paste - only way to keep up with THE question being asked so many times. So I’ll repeat it once more

37.18 into the recording
Medierra : release will likely be the last week of March if things go according to plan

GM #158 gave us confirmation that, all being well, FG will be released during the last week of March. Also another couple of artwork show offs.

And Zantai has released a v1.1.0.0 preview