Note that having duplicates of certain decorations near a home will not improve its desirability further. Likewise, overlapping a structures of the same type, ex. Large Park and a Small Park, in one area will not have much of an impact, if at all.
Can you mention statues here somehow? ~
The Trading Post is a great way to acquire goods before your town can produce them. In fact, in the beginning, it is the only method by which you can acquire heavy tools.
Its not any more.
Gold is generated through taxes, or from selling your wares at the Trading Post.
Production is missing here?
~ Guide – Gameplay – Trading – Farthest Frontier
Image not loading ~ Guide – Gameplay – Buildings – Farthest Frontier

Somewhere, the guide should mention that you can see the current “gold expenditures and profit totals” by hovering the monthly gold counter.
Some printscreens with upgrade buttons in the printscreen, do not have the Tech Tier locks in them.
Should the soil mixer not be displayed somewhere on this page?
~ Guide – Gameplay – Farming – Farthest Frontier
Should the Hold upgrades button for housing not be explained on this page? - or link the upgrades page, where it is explained.
~ Guide – Gameplay – Buildings – Farthest Frontier
Relocating a building is free, apart from some labor.
This is not longer a factual statement
~ Guide – Gameplay – Buildings – Farthest Frontier
This page really missed a listing of the food types counted in houses.
~ Guide – Gameplay – Food – Farthest Frontier
SHIFT / CRTL clicking is not explained in assigning people to professions, I know its in the info box in game, but I think its nice to have here too.
The hunting printscreen is out-of-date (Set work area)
~ Guide – Gameplay – Buildings – Farthest Frontier
The professions menu print screen is out-of-date on this page;
~ Guide – Villagers – Population – Farthest Frontier
Same here;
~ Guide – Information – Town Center – Farthest Frontier
Short used in link name

HUD - I am not sure, people in general know what a HUD is,