Can’t say I’ve burnt out on any game. Given up on a lot because I didn’t like them for one reason or another. Did hit a patch in GD around the mid to late 20s updates when I didn’t play much, but came back to it more later.
If I want a change of hacking ‘n’ slashing scenary I’ll switch to Titan Quest and if I want to be constructive rather than destructive I’ll play one of my city builders - Zeus, Emperor, Children of the Nile or even good old Stronghold.
I usually switch it up or just take a break from GD for a while and come back fresh.
I like ARPG gameplay enough that a fresh start will keep me hooked for a while again.
Switching it up between HC and SC, deleting your shared stash, making builds outside your comfort zone, playing with special death rules etc. all help contribute to keep me interested.
This is a reason why I don’t use editors either: it would be far too easy to test every build I’m remotely interested in, which would take the magic out of it for me.
If you play unassisted, your time and every thing you do counts, which adds some tangibility to the experience for me.
Even now there are a lot of builds I’ve either planned in GT or want to try, but haven’t yet because time (and my endurance for the 1-100 part) is the limiting factor.
I’m recuperating behind the spiritual weil, I will return once the expansion hits, which would be slightly more than a year break. Previous one was half-year. Steam says I have 1800 hours played.
What I do is like someone described it already, create like 10 characters and like 30 unfinished ones, then drop it.
I have over 2100 hours on steam, and i’ve felt burnt out a few times. What I usually do when that happens is just switch to a different genre of game for a bit, as I find playing a game in the same genre can sometimes make that burnout feel worse.
For example I have games like Disgaea (turn based strategy RPG), Yakuza 0, Warframe (third person shooter), and one I do not really recommend as the game community can be newbie friendly the game is godawful at explaining concepts of the game to people and just drops you into a sandbox with no real direction. Also a few other games like Slay the Spire, Rimworld, and Streets of Rogue.
and thats probably the best advice I can give someone, if you’re burning out on a game, play something else entirely, don’t play games in the same genre you’re burning out from.
I suppose among the most hours I had put into a game prior to GD would have been FFVII back in about '98. I remember my recorded time being about 100 hours and I thought that was alot back then and was kinda proud of it. I suppose Guild Wars and Gunz Online (now mostly defunct) likely topped that years after my serious console days but I have no idea by how much. Both saw serious time investment tho.
I was always a bit of an obsessive gamer tho even going back to my younger days. I remember as an early teen playing ridiculous amounts of Dragon Warrior on NES (late into the night much to my mother’s displeasure), and even then it didn’t phase me in the slightest to redo the whole game if something about my current playthru displeased me.
As many others, I simply stop and come back afterwards.
I haven’t played GD since 2 months now, yet I still lurk the forum in search of cool builds and ideas.
That’s what I actually like with that kind of game (TL2, GD…) : you can drop it for 1 day, 1 week, 3 years, and come back as if nothing happened (provided you still have the saves, of course :eek:). I’m not done with GD, and I have good expectations from the upcoming expansion (even if I’m not really thrilled by the Shattering realm challenge, shame on me).
I think it’s a good thing we didn’t have timers back in time for some games, heh :P.
(What’s funny, though, is that I sometimes have the feeling I sunk countless hours in some games, especially from the Megadrive/Saturn era, just to see I now complete them in a couple of hours…).
I move all my save files to a backup drive and don’t touch the game for a few months. I’m in one of those breaks now, haven’t started the game for about five weeks now. Variation keeps a person sane and happy, there’s so many games to play, things to do, that are much more rewarding than doing something that doesn’t satisfy you.